Foul PlayOthervsJEV 1.13TypeSafeNone
Foul Play won in 16 turns. Gen 9 Random Battles.
Every turn as text
Start
What happened
- Battle started between Foul Play and JEV 1.13 (no reasoning)!
- Go! Crawdaunt!
- JEV 1.13 (no reasoning) sent out Latios!
Turn 1
Foul Play switches to Dedenne
JEV 1.13 (no reasoning) uses Aura Sphere
What happened
- Crawdaunt, come back!
- Go! Dedenne!
- The opposing Latios used Aura Sphere!
- It's not very effective...
- (Dedenne lost 19% of its health!)
Turn 2
Foul Play uses Super Fang
JEV 1.13 (no reasoning) uses Aura Sphere
What happened
- Dedenne used Super Fang!
- (The opposing Latios lost 49% of its health!)
- The opposing Latios used Aura Sphere!
- It's not very effective...
- (Dedenne lost 21% of its health!)
Turn 3
Foul Play uses Super Fang
JEV 1.13 (no reasoning) uses Aura Sphere
What happened
- Dedenne used Super Fang!
- (The opposing Latios lost 25% of its health!)
- The opposing Latios used Aura Sphere!
- It's not very effective...
- (Dedenne lost 23% of its health!)
- (Dedenne ate its Sitrus Berry!)
- Dedenne restored HP using its Sitrus Berry!
- Dedenne's Cheek Pouch
- Dedenne had its HP restored.
Turn 4
Foul Play uses Dazzling Gleam
JEV 1.13 (no reasoning) switches to Whimsicott
What happened
- JEV 1.13 (no reasoning) withdrew Latios!
- JEV 1.13 (no reasoning) sent out Whimsicott!
- Dedenne used Dazzling Gleam!
- (The opposing Whimsicott lost 37% of its health!)
Turn 5
Foul Play switches to Magnezone
JEV 1.13 (no reasoning) uses Encore
What happened
- Dedenne, come back!
- Go! Magnezone!
- The opposing Whimsicott used Encore!
- But it failed!
Turn 6
Foul Play uses Flash Cannon
JEV 1.13 (no reasoning) uses Moonblast
JEV 1.13 (no reasoning) switches to Cobalion
What happened
- The opposing Whimsicott used Moonblast!
- It's not very effective...
- (Magnezone lost 15% of its health!)
- Magnezone used Flash Cannon!
- It's super effective!
- (The opposing Whimsicott lost 63% of its health!)
- The opposing Whimsicott fainted!
- Magnezone restored a little HP using its Leftovers!
- JEV 1.13 (no reasoning) sent out Cobalion!
Turn 7
Foul Play terastallizes into Fighting, then uses Thunderbolt
JEV 1.13 (no reasoning) uses Close Combat
JEV 1.13 (no reasoning) switches to Wyrdeer
What happened
- Magnezone has Terastallized into the Fighting-type!
- The opposing Cobalion used Close Combat!
- (Magnezone lost 36% of its health!)
- The opposing Cobalion's Defense fell!
- The opposing Cobalion's Sp. Def fell!
- Magnezone used Thunderbolt!
- (The opposing Cobalion lost 100% of its health!)
- The opposing Cobalion fainted!
- Magnezone restored a little HP using its Leftovers!
- JEV 1.13 (no reasoning) sent out Wyrdeer!
- The opposing Wyrdeer's Intimidate
- Magnezone's Attack fell!
Turn 8
Foul Play switches to Iron Jugulis
JEV 1.13 (no reasoning) uses Psychic Noise
What happened
- Magnezone, come back!
- Go! Iron Jugulis!
- The opposing Wyrdeer used Psychic Noise!
- It doesn't affect Iron Jugulis...
Turn 9
Foul Play uses Dark Pulse
JEV 1.13 (no reasoning) uses Thunder Wave
What happened
- Iron Jugulis used Dark Pulse!
- It's super effective!
- (The opposing Wyrdeer lost 92% of its health!)
- The opposing Wyrdeer used Thunder Wave!
- Iron Jugulis is paralyzed! It may be unable to move!
- The opposing Wyrdeer restored a little HP using its Leftovers!
Turn 10
Foul Play uses Dark Pulse
JEV 1.13 (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) switches to Falinks
What happened
- The opposing Wyrdeer used Earthquake!
- It doesn't affect Iron Jugulis...
- Iron Jugulis used Dark Pulse!
- It's super effective!
- (The opposing Wyrdeer lost 15% of its health!)
- The opposing Wyrdeer fainted!
- JEV 1.13 (no reasoning) sent out Falinks!
Turn 11
Foul Play switches to Dedenne
JEV 1.13 (no reasoning) uses Close Combat
What happened
- The effects of Iron Jugulis's Quark Drive wore off!
- Iron Jugulis, come back!
- Go! Dedenne!
- The opposing Falinks used Close Combat!
- It's not very effective...
- (Dedenne lost 43% of its health!)
- The opposing Falinks's Defense fell!
- The opposing Falinks's Sp. Def fell!
- The opposing Falinks lost some of its HP!
Turn 12
Foul Play uses Nuzzle
JEV 1.13 (no reasoning) uses Close Combat
What happened
- Dedenne used Nuzzle!
- (The opposing Falinks lost 9% of its health!)
- The opposing Falinks is paralyzed! It may be unable to move!
- The opposing Falinks used Close Combat!
- It's not very effective...
- (Dedenne lost 45% of its health!)
- The opposing Falinks's Defense fell!
- The opposing Falinks's Sp. Def fell!
- The opposing Falinks lost some of its HP!
Turn 13
Foul Play uses Thunderbolt
JEV 1.13 (no reasoning) uses Close Combat
JEV 1.13 (no reasoning) switches to Latios
What happened
- Dedenne used Thunderbolt!
- (The opposing Falinks lost 72% of its health!)
- The opposing Falinks fainted!
- JEV 1.13 (no reasoning) sent out Latios!
Turn 14
Foul Play uses Dazzling Gleam
JEV 1.13 (no reasoning) uses Aura Sphere
JEV 1.13 (no reasoning) switches to Skuntank
What happened
- Dedenne used Dazzling Gleam!
- It's super effective!
- (The opposing Latios lost 26% of its health!)
- The opposing Latios fainted!
- JEV 1.13 (no reasoning) sent out Skuntank!
Turn 15
Foul Play uses Super Fang
JEV 1.13 (no reasoning) uses Gunk Shot
Foul Play switches to Copperajah
What happened
- Dedenne used Super Fang!
- (The opposing Skuntank lost 50% of its health!)
- The opposing Skuntank used Gunk Shot!
- It's super effective!
- (Dedenne lost 8% of its health!)
- Dedenne fainted!
- The opposing Skuntank lost some of its HP!
- Go! Copperajah!
Turn 16
Foul Play uses Iron Head
JEV 1.13 (no reasoning) uses Knock Off
What happened
- The opposing Skuntank used Knock Off!
- (Copperajah lost 42% of its health!)
- The opposing Skuntank knocked off Copperajah's Life Orb!
- The opposing Skuntank lost some of its HP!
- Copperajah used Iron Head!
- (The opposing Skuntank lost 30% of its health!)
- The opposing Skuntank's Aftermath
- Copperajah was hurt!
- The opposing Skuntank fainted!
- Foul Play won the battle!