Max-damage botOthervsJEV 1.13TypeSafeNone

Max-damage bot won in 13 turns. Gen 9 Random Battles.

Every turn as text

Start

What happened

  1. Battle started between Max-damage bot and JEV 1.13 (no reasoning)!
  2. Go! Crawdaunt!
  3. JEV 1.13 (no reasoning) sent out Latios!

Turn 1

  • Max-damage bot uses Knock Off

  • JEV 1.13 (no reasoning) uses Aura Sphere

  • Max-damage bot switches to Kommo-o

  • JEV 1.13 (no reasoning) switches to Cobalion

What happened

  1. The opposing Latios used Aura Sphere!
  2. It's super effective!
  3. (Crawdaunt lost 97% of its health!)
  4. Crawdaunt used Knock Off!
  5. It's super effective!
  6. (The opposing Latios lost 100% of its health!)
  7. Crawdaunt knocked off the opposing Latios's Choice Specs!
  8. The opposing Latios fainted!
  9. Crawdaunt lost some of its HP!
  10. Crawdaunt fainted!
  11. JEV 1.13 (no reasoning) sent out Cobalion!
  12. Go! Kommo-o!

Turn 2

  • Max-damage bot uses Close Combat

  • JEV 1.13 (no reasoning) uses Iron Head

What happened

  1. The opposing Cobalion used Iron Head!
  2. (Kommo-o lost 27% of its health!)
  3. Kommo-o used Close Combat!
  4. It's super effective!
  5. (The opposing Cobalion lost 69% of its health!)
  6. Kommo-o's Defense fell!
  7. Kommo-o's Sp. Def fell!
  8. The opposing Cobalion restored a little HP using its Leftovers!

Turn 3

  • Max-damage bot uses Close Combat

  • JEV 1.13 (no reasoning) uses Close Combat

  • JEV 1.13 (no reasoning) switches to Falinks

What happened

  1. The opposing Cobalion used Close Combat!
  2. (Kommo-o lost 55% of its health!)
  3. The opposing Cobalion's Defense fell!
  4. The opposing Cobalion's Sp. Def fell!
  5. Kommo-o used Close Combat!
  6. It's super effective!
  7. (The opposing Cobalion lost 37% of its health!)
  8. Kommo-o's Defense fell!
  9. Kommo-o's Sp. Def fell!
  10. The opposing Cobalion fainted!
  11. JEV 1.13 (no reasoning) sent out Falinks!

Turn 4

  • Max-damage bot uses Close Combat

  • JEV 1.13 (no reasoning) uses Close Combat

  • Max-damage bot switches to Iron Jugulis

What happened

  1. Kommo-o used Close Combat!
  2. (The opposing Falinks lost 46% of its health!)
  3. Kommo-o's Defense fell!
  4. Kommo-o's Sp. Def fell!
  5. The opposing Falinks used Close Combat!
  6. (Kommo-o lost 18% of its health!)
  7. The opposing Falinks's Defense fell!
  8. The opposing Falinks's Sp. Def fell!
  9. Kommo-o fainted!
  10. The opposing Falinks lost some of its HP!
  11. Go! Iron Jugulis!

Turn 5

  • Max-damage bot uses Hurricane

  • JEV 1.13 (no reasoning) uses Iron Head

  • JEV 1.13 (no reasoning) switches to Whimsicott

What happened

  1. Iron Jugulis used Hurricane!
  2. It's super effective!
  3. (The opposing Falinks lost 44% of its health!)
  4. The opposing Falinks fainted!
  5. JEV 1.13 (no reasoning) sent out Whimsicott!

Turn 6

  • Max-damage bot uses Hurricane

  • JEV 1.13 (no reasoning) uses Moonblast

What happened

  1. The opposing Whimsicott used Moonblast!
  2. It's super effective!
  3. (Iron Jugulis lost 75% of its health!)
  4. Iron Jugulis's Sp. Atk fell!
  5. Iron Jugulis used Hurricane!
  6. The opposing Whimsicott avoided the attack!

Turn 7

  • Max-damage bot uses Hurricane

  • JEV 1.13 (no reasoning) uses Moonblast

  • Max-damage bot switches to Copperajah

What happened

  1. The opposing Whimsicott used Moonblast!
  2. It's super effective!
  3. (Iron Jugulis lost 25% of its health!)
  4. Iron Jugulis fainted!
  5. The effects of Iron Jugulis's Quark Drive wore off!
  6. Go! Copperajah!

Turn 8

  • Max-damage bot uses Iron Head

  • JEV 1.13 (no reasoning) uses Moonblast

  • JEV 1.13 (no reasoning) switches to Wyrdeer

What happened

  1. The opposing Whimsicott used Moonblast!
  2. It's not very effective...
  3. (Copperajah lost 14% of its health!)
  4. Copperajah's Sp. Atk fell!
  5. Copperajah used Iron Head!
  6. It's super effective!
  7. (The opposing Whimsicott lost 100% of its health!)
  8. The opposing Whimsicott fainted!
  9. JEV 1.13 (no reasoning) sent out Wyrdeer!
  10. The opposing Wyrdeer's Intimidate
  11. Copperajah's Attack fell!

Turn 9

  • Max-damage bot uses Iron Head

  • JEV 1.13 (no reasoning) uses Earthquake

What happened

  1. The opposing Wyrdeer used Earthquake!
  2. It's super effective!
  3. A critical hit!
  4. (Copperajah lost 80% of its health!)
  5. Copperajah used Iron Head!
  6. A critical hit!
  7. (The opposing Wyrdeer lost 99% of its health!)
  8. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 10

  • Max-damage bot uses Iron Head

  • JEV 1.13 (no reasoning) uses Earthquake

  • Max-damage bot switches to Magnezone

What happened

  1. The opposing Wyrdeer used Earthquake!
  2. It's super effective!
  3. (Copperajah lost 6% of its health!)
  4. Copperajah fainted!
  5. The opposing Wyrdeer restored a little HP using its Leftovers!
  6. Go! Magnezone!

Turn 11

  • Max-damage bot uses Thunderbolt

  • JEV 1.13 (no reasoning) switches to Skuntank

What happened

  1. JEV 1.13 (no reasoning) withdrew Wyrdeer!
  2. JEV 1.13 (no reasoning) sent out Skuntank!
  3. Magnezone used Thunderbolt!
  4. (The opposing Skuntank lost 66% of its health!)

Turn 12

  • Max-damage bot uses Thunderbolt

  • JEV 1.13 (no reasoning) uses Gunk Shot

  • JEV 1.13 (no reasoning) switches to Wyrdeer

What happened

  1. The opposing Skuntank used Gunk Shot!
  2. It doesn't affect Magnezone...
  3. Magnezone used Thunderbolt!
  4. (The opposing Skuntank lost 34% of its health!)
  5. The opposing Skuntank fainted!
  6. JEV 1.13 (no reasoning) sent out Wyrdeer!
  7. The opposing Wyrdeer's Intimidate
  8. Magnezone's Attack fell!

Turn 13

  • Max-damage bot uses Thunderbolt

  • JEV 1.13 (no reasoning) uses Thunder Wave

What happened

  1. The opposing Wyrdeer used Thunder Wave!
  2. It doesn't affect Magnezone...
  3. Magnezone used Thunderbolt!
  4. (The opposing Wyrdeer lost 13% of its health!)
  5. The opposing Wyrdeer fainted!
  6. Max-damage bot won the battle!