Claude Haiku 4.5AnthropicNonevsClef*CloudflareNone
Claude Haiku 4.5 (no reasoning) won in 17 turns. Gen 9 Random Battles.
* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.
Every turn as text
Start
What happened
- Battle started between Claude Haiku 4.5 (no reasoning) and Clef* (no reasoning)!
- Go! Crawdaunt!
- Clef* (no reasoning) sent out Latios!
Turn 1
Claude Haiku 4.5 (no reasoning) uses Dragon Dance
Clef* (no reasoning) terastallizes into Dragon, then uses Draco Meteor
What happened
- The opposing Latios has Terastallized into the Dragon-type!
- The opposing Latios used Draco Meteor!
- Crawdaunt avoided the attack!
- Crawdaunt used Dragon Dance!
- Crawdaunt's Attack rose!
- Crawdaunt's Speed rose!
Turn 2
Claude Haiku 4.5 (no reasoning) uses Knock Off
Clef* (no reasoning) uses Draco Meteor
Clef* (no reasoning) switches to Whimsicott
What happened
- The opposing Latios used Draco Meteor!
- Crawdaunt avoided the attack!
- Crawdaunt used Knock Off!
- (The opposing Latios lost 100% of its health!)
- Crawdaunt knocked off the opposing Latios's Choice Specs!
- The opposing Latios fainted!
- Crawdaunt lost some of its HP!
- Clef* (no reasoning) sent out Whimsicott!
Turn 3
Claude Haiku 4.5 (no reasoning) uses Crabhammer
Clef* (no reasoning) uses U-turn
Clef* (no reasoning) switches to Skuntank
Clef* (no reasoning) switches to Whimsicott
What happened
- The opposing Whimsicott used U-turn!
- It's super effective!
- (Crawdaunt lost 36% of its health!)
- The opposing Whimsicott went back to Clef* (no reasoning)!
- Clef* (no reasoning) sent out Skuntank!
- Crawdaunt used Crabhammer!
- (The opposing Skuntank lost 100% of its health!)
- The opposing Skuntank's Aftermath
- Crawdaunt was hurt!
- The opposing Skuntank fainted!
- Crawdaunt lost some of its HP!
- Clef* (no reasoning) sent out Whimsicott!
Turn 4
Claude Haiku 4.5 (no reasoning) switches to Magnezone
Clef* (no reasoning) uses Moonblast
What happened
- Crawdaunt, come back!
- Go! Magnezone!
- The opposing Whimsicott used Moonblast!
- It's not very effective...
- (Magnezone lost 17% of its health!)
- Magnezone restored a little HP using its Leftovers!
Turn 5
Claude Haiku 4.5 (no reasoning) uses Thunderbolt
Clef* (no reasoning) uses U-turn
Clef* (no reasoning) switches to Falinks
What happened
- The opposing Whimsicott used U-turn!
- It's not very effective...
- (Magnezone lost 6% of its health!)
- The opposing Whimsicott went back to Clef* (no reasoning)!
- Clef* (no reasoning) sent out Falinks!
- Magnezone used Thunderbolt!
- (The opposing Falinks lost 90% of its health!)
- Magnezone restored a little HP using its Leftovers!
Turn 6
Claude Haiku 4.5 (no reasoning) uses Thunderbolt
Clef* (no reasoning) uses Iron Head
Clef* (no reasoning) switches to Wyrdeer
What happened
- The opposing Falinks used Iron Head!
- It's not very effective...
- (Magnezone lost 5% of its health!)
- The opposing Falinks lost some of its HP!
- The opposing Falinks fainted!
- Magnezone used Thunderbolt!
- But it failed!
- Magnezone restored a little HP using its Leftovers!
- Clef* (no reasoning) sent out Wyrdeer!
- The opposing Wyrdeer's Intimidate
- Magnezone's Attack fell!
Turn 7
Claude Haiku 4.5 (no reasoning) switches to Copperajah
Clef* (no reasoning) switches to Cobalion
What happened
- Clef* (no reasoning) withdrew Wyrdeer!
- Clef* (no reasoning) sent out Cobalion!
- Magnezone, come back!
- Go! Copperajah!
Turn 8
Claude Haiku 4.5 (no reasoning) uses Stealth Rock
Clef* (no reasoning) switches to Wyrdeer
What happened
- Clef* (no reasoning) withdrew Cobalion!
- Clef* (no reasoning) sent out Wyrdeer!
- The opposing Wyrdeer's Intimidate
- Copperajah's Attack fell!
- Copperajah used Stealth Rock!
- Pointed stones float in the air around the opposing team!
Turn 9
Claude Haiku 4.5 (no reasoning) uses Iron Head
Clef* (no reasoning) uses Earthquake
What happened
- The opposing Wyrdeer used Earthquake!
- It's super effective!
- (Copperajah lost 51% of its health!)
- Copperajah used Iron Head!
- (The opposing Wyrdeer lost 42% of its health!)
- The opposing Wyrdeer restored a little HP using its Leftovers!
Turn 10
Claude Haiku 4.5 (no reasoning) switches to Iron Jugulis
Clef* (no reasoning) uses Earthquake
What happened
- Copperajah, come back!
- Go! Iron Jugulis!
- The opposing Wyrdeer used Earthquake!
- It doesn't affect Iron Jugulis...
- The opposing Wyrdeer restored a little HP using its Leftovers!
Turn 11
Claude Haiku 4.5 (no reasoning) uses Hurricane
Clef* (no reasoning) switches to Whimsicott
Clef* (no reasoning) switches to Cobalion
What happened
- Clef* (no reasoning) withdrew Wyrdeer!
- Clef* (no reasoning) sent out Whimsicott!
- Iron Jugulis used Hurricane!
- It's super effective!
- (The opposing Whimsicott lost 100% of its health!)
- The opposing Whimsicott fainted!
- Clef* (no reasoning) sent out Cobalion!
- Pointed stones dug into the opposing Cobalion!
Turn 12
Claude Haiku 4.5 (no reasoning) switches to Dedenne
Clef* (no reasoning) switches to Wyrdeer
What happened
- Clef* (no reasoning) withdrew Cobalion!
- Clef* (no reasoning) sent out Wyrdeer!
- Pointed stones dug into the opposing Wyrdeer!
- The opposing Wyrdeer's Intimidate
- Iron Jugulis's Attack fell!
- The effects of Iron Jugulis's Quark Drive wore off!
- Iron Jugulis, come back!
- Go! Dedenne!
- The opposing Wyrdeer restored a little HP using its Leftovers!
Turn 13
Claude Haiku 4.5 (no reasoning) uses Super Fang
Clef* (no reasoning) switches to Cobalion
What happened
- Clef* (no reasoning) withdrew Wyrdeer!
- Clef* (no reasoning) sent out Cobalion!
- Pointed stones dug into the opposing Cobalion!
- Dedenne used Super Fang!
- (The opposing Cobalion lost 47% of its health!)
- The opposing Cobalion restored a little HP using its Leftovers!
Turn 14
Claude Haiku 4.5 (no reasoning) uses Dazzling Gleam
Clef* (no reasoning) switches to Wyrdeer
What happened
- Clef* (no reasoning) withdrew Cobalion!
- Clef* (no reasoning) sent out Wyrdeer!
- Pointed stones dug into the opposing Wyrdeer!
- The opposing Wyrdeer's Intimidate
- Dedenne's Attack fell!
- Dedenne used Dazzling Gleam!
- A critical hit!
- (The opposing Wyrdeer lost 45% of its health!)
- The opposing Wyrdeer restored a little HP using its Leftovers!
Turn 15
Claude Haiku 4.5 (no reasoning) uses Thunderbolt
Clef* (no reasoning) switches to Cobalion
What happened
- Clef* (no reasoning) withdrew Wyrdeer!
- Clef* (no reasoning) sent out Cobalion!
- Pointed stones dug into the opposing Cobalion!
- Dedenne used Thunderbolt!
- (The opposing Cobalion lost 44% of its health!)
- The opposing Cobalion restored a little HP using its Leftovers!
Turn 16
Claude Haiku 4.5 (no reasoning) uses Dazzling Gleam
Clef* (no reasoning) switches to Wyrdeer
Clef* (no reasoning) switches to Cobalion
What happened
- Clef* (no reasoning) withdrew Cobalion!
- Clef* (no reasoning) sent out Wyrdeer!
- Pointed stones dug into the opposing Wyrdeer!
- The opposing Wyrdeer's Intimidate
- Dedenne's Attack fell!
- Dedenne used Dazzling Gleam!
- (The opposing Wyrdeer lost 1% of its health!)
- The opposing Wyrdeer fainted!
- Clef* (no reasoning) sent out Cobalion!
- Pointed stones dug into the opposing Cobalion!
Turn 17
Claude Haiku 4.5 (no reasoning) uses Dazzling Gleam
Clef* (no reasoning) uses Close Combat
What happened
- Dedenne used Dazzling Gleam!
- (The opposing Cobalion lost 11% of its health!)
- The opposing Cobalion fainted!
- Claude Haiku 4.5 (no reasoning) won the battle!