Claude Haiku 4.5AnthropicNonevsClef*CloudflareNone

Claude Haiku 4.5 (no reasoning) won in 17 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between Claude Haiku 4.5 (no reasoning) and Clef* (no reasoning)!
  2. Go! Crawdaunt!
  3. Clef* (no reasoning) sent out Latios!

Turn 1

  • Claude Haiku 4.5 (no reasoning) uses Dragon Dance

  • Clef* (no reasoning) terastallizes into Dragon, then uses Draco Meteor

What happened

  1. The opposing Latios has Terastallized into the Dragon-type!
  2. The opposing Latios used Draco Meteor!
  3. Crawdaunt avoided the attack!
  4. Crawdaunt used Dragon Dance!
  5. Crawdaunt's Attack rose!
  6. Crawdaunt's Speed rose!

Turn 2

  • Claude Haiku 4.5 (no reasoning) uses Knock Off

  • Clef* (no reasoning) uses Draco Meteor

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. The opposing Latios used Draco Meteor!
  2. Crawdaunt avoided the attack!
  3. Crawdaunt used Knock Off!
  4. (The opposing Latios lost 100% of its health!)
  5. Crawdaunt knocked off the opposing Latios's Choice Specs!
  6. The opposing Latios fainted!
  7. Crawdaunt lost some of its HP!
  8. Clef* (no reasoning) sent out Whimsicott!

Turn 3

  • Claude Haiku 4.5 (no reasoning) uses Crabhammer

  • Clef* (no reasoning) uses U-turn

  • Clef* (no reasoning) switches to Skuntank

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. The opposing Whimsicott used U-turn!
  2. It's super effective!
  3. (Crawdaunt lost 36% of its health!)
  4. The opposing Whimsicott went back to Clef* (no reasoning)!
  5. Clef* (no reasoning) sent out Skuntank!
  6. Crawdaunt used Crabhammer!
  7. (The opposing Skuntank lost 100% of its health!)
  8. The opposing Skuntank's Aftermath
  9. Crawdaunt was hurt!
  10. The opposing Skuntank fainted!
  11. Crawdaunt lost some of its HP!
  12. Clef* (no reasoning) sent out Whimsicott!

Turn 4

  • Claude Haiku 4.5 (no reasoning) switches to Magnezone

  • Clef* (no reasoning) uses Moonblast

What happened

  1. Crawdaunt, come back!
  2. Go! Magnezone!
  3. The opposing Whimsicott used Moonblast!
  4. It's not very effective...
  5. (Magnezone lost 17% of its health!)
  6. Magnezone restored a little HP using its Leftovers!

Turn 5

  • Claude Haiku 4.5 (no reasoning) uses Thunderbolt

  • Clef* (no reasoning) uses U-turn

  • Clef* (no reasoning) switches to Falinks

What happened

  1. The opposing Whimsicott used U-turn!
  2. It's not very effective...
  3. (Magnezone lost 6% of its health!)
  4. The opposing Whimsicott went back to Clef* (no reasoning)!
  5. Clef* (no reasoning) sent out Falinks!
  6. Magnezone used Thunderbolt!
  7. (The opposing Falinks lost 90% of its health!)
  8. Magnezone restored a little HP using its Leftovers!

Turn 6

  • Claude Haiku 4.5 (no reasoning) uses Thunderbolt

  • Clef* (no reasoning) uses Iron Head

  • Clef* (no reasoning) switches to Wyrdeer

What happened

  1. The opposing Falinks used Iron Head!
  2. It's not very effective...
  3. (Magnezone lost 5% of its health!)
  4. The opposing Falinks lost some of its HP!
  5. The opposing Falinks fainted!
  6. Magnezone used Thunderbolt!
  7. But it failed!
  8. Magnezone restored a little HP using its Leftovers!
  9. Clef* (no reasoning) sent out Wyrdeer!
  10. The opposing Wyrdeer's Intimidate
  11. Magnezone's Attack fell!

Turn 7

  • Claude Haiku 4.5 (no reasoning) switches to Copperajah

  • Clef* (no reasoning) switches to Cobalion

What happened

  1. Clef* (no reasoning) withdrew Wyrdeer!
  2. Clef* (no reasoning) sent out Cobalion!
  3. Magnezone, come back!
  4. Go! Copperajah!

Turn 8

  • Claude Haiku 4.5 (no reasoning) uses Stealth Rock

  • Clef* (no reasoning) switches to Wyrdeer

What happened

  1. Clef* (no reasoning) withdrew Cobalion!
  2. Clef* (no reasoning) sent out Wyrdeer!
  3. The opposing Wyrdeer's Intimidate
  4. Copperajah's Attack fell!
  5. Copperajah used Stealth Rock!
  6. Pointed stones float in the air around the opposing team!

Turn 9

  • Claude Haiku 4.5 (no reasoning) uses Iron Head

  • Clef* (no reasoning) uses Earthquake

What happened

  1. The opposing Wyrdeer used Earthquake!
  2. It's super effective!
  3. (Copperajah lost 51% of its health!)
  4. Copperajah used Iron Head!
  5. (The opposing Wyrdeer lost 42% of its health!)
  6. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 10

  • Claude Haiku 4.5 (no reasoning) switches to Iron Jugulis

  • Clef* (no reasoning) uses Earthquake

What happened

  1. Copperajah, come back!
  2. Go! Iron Jugulis!
  3. The opposing Wyrdeer used Earthquake!
  4. It doesn't affect Iron Jugulis...
  5. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 11

  • Claude Haiku 4.5 (no reasoning) uses Hurricane

  • Clef* (no reasoning) switches to Whimsicott

  • Clef* (no reasoning) switches to Cobalion

What happened

  1. Clef* (no reasoning) withdrew Wyrdeer!
  2. Clef* (no reasoning) sent out Whimsicott!
  3. Iron Jugulis used Hurricane!
  4. It's super effective!
  5. (The opposing Whimsicott lost 100% of its health!)
  6. The opposing Whimsicott fainted!
  7. Clef* (no reasoning) sent out Cobalion!
  8. Pointed stones dug into the opposing Cobalion!

Turn 12

  • Claude Haiku 4.5 (no reasoning) switches to Dedenne

  • Clef* (no reasoning) switches to Wyrdeer

What happened

  1. Clef* (no reasoning) withdrew Cobalion!
  2. Clef* (no reasoning) sent out Wyrdeer!
  3. Pointed stones dug into the opposing Wyrdeer!
  4. The opposing Wyrdeer's Intimidate
  5. Iron Jugulis's Attack fell!
  6. The effects of Iron Jugulis's Quark Drive wore off!
  7. Iron Jugulis, come back!
  8. Go! Dedenne!
  9. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 13

  • Claude Haiku 4.5 (no reasoning) uses Super Fang

  • Clef* (no reasoning) switches to Cobalion

What happened

  1. Clef* (no reasoning) withdrew Wyrdeer!
  2. Clef* (no reasoning) sent out Cobalion!
  3. Pointed stones dug into the opposing Cobalion!
  4. Dedenne used Super Fang!
  5. (The opposing Cobalion lost 47% of its health!)
  6. The opposing Cobalion restored a little HP using its Leftovers!

Turn 14

  • Claude Haiku 4.5 (no reasoning) uses Dazzling Gleam

  • Clef* (no reasoning) switches to Wyrdeer

What happened

  1. Clef* (no reasoning) withdrew Cobalion!
  2. Clef* (no reasoning) sent out Wyrdeer!
  3. Pointed stones dug into the opposing Wyrdeer!
  4. The opposing Wyrdeer's Intimidate
  5. Dedenne's Attack fell!
  6. Dedenne used Dazzling Gleam!
  7. A critical hit!
  8. (The opposing Wyrdeer lost 45% of its health!)
  9. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 15

  • Claude Haiku 4.5 (no reasoning) uses Thunderbolt

  • Clef* (no reasoning) switches to Cobalion

What happened

  1. Clef* (no reasoning) withdrew Wyrdeer!
  2. Clef* (no reasoning) sent out Cobalion!
  3. Pointed stones dug into the opposing Cobalion!
  4. Dedenne used Thunderbolt!
  5. (The opposing Cobalion lost 44% of its health!)
  6. The opposing Cobalion restored a little HP using its Leftovers!

Turn 16

  • Claude Haiku 4.5 (no reasoning) uses Dazzling Gleam

  • Clef* (no reasoning) switches to Wyrdeer

  • Clef* (no reasoning) switches to Cobalion

What happened

  1. Clef* (no reasoning) withdrew Cobalion!
  2. Clef* (no reasoning) sent out Wyrdeer!
  3. Pointed stones dug into the opposing Wyrdeer!
  4. The opposing Wyrdeer's Intimidate
  5. Dedenne's Attack fell!
  6. Dedenne used Dazzling Gleam!
  7. (The opposing Wyrdeer lost 1% of its health!)
  8. The opposing Wyrdeer fainted!
  9. Clef* (no reasoning) sent out Cobalion!
  10. Pointed stones dug into the opposing Cobalion!

Turn 17

  • Claude Haiku 4.5 (no reasoning) uses Dazzling Gleam

  • Clef* (no reasoning) uses Close Combat

What happened

  1. Dedenne used Dazzling Gleam!
  2. (The opposing Cobalion lost 11% of its health!)
  3. The opposing Cobalion fainted!
  4. Claude Haiku 4.5 (no reasoning) won the battle!