Claude Sonnet 5.5AnthropicLowvsClef*CloudflareNone
Claude Sonnet 5.5 (low) won in 15 turns. Gen 9 Random Battles.
* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.
Every turn as text
Start
What happened
- Battle started between Claude Sonnet 5.5 (low) and Clef* (no reasoning)!
- Go! Crawdaunt!
- Clef* (no reasoning) sent out Latios!
Turn 1
Claude Sonnet 5.5 (low) uses Knock Off
Clef* (no reasoning) terastallizes into Dragon, then uses Draco Meteor
What happened
- The opposing Latios has Terastallized into the Dragon-type!
- The opposing Latios used Draco Meteor!
- Crawdaunt avoided the attack!
- Crawdaunt used Knock Off!
- (The opposing Latios lost 98% of its health!)
- Crawdaunt knocked off the opposing Latios's Choice Specs!
- Crawdaunt lost some of its HP!
Turn 2
Claude Sonnet 5.5 (low) uses Aqua Jet
Clef* (no reasoning) uses Flip Turn
Clef* (no reasoning) switches to Whimsicott
What happened
- Crawdaunt used Aqua Jet!
- It's not very effective...
- (The opposing Latios lost 2% of its health!)
- The opposing Latios fainted!
- Crawdaunt lost some of its HP!
- Clef* (no reasoning) sent out Whimsicott!
Turn 3
Claude Sonnet 5.5 (low) uses Knock Off
Clef* (no reasoning) uses Moonblast
Claude Sonnet 5.5 (low) switches to Copperajah
What happened
- The opposing Whimsicott used Moonblast!
- It's super effective!
- (Crawdaunt lost 81% of its health!)
- Crawdaunt fainted!
- Go! Copperajah!
Turn 4
Claude Sonnet 5.5 (low) uses Iron Head
Clef* (no reasoning) uses Moonblast
Clef* (no reasoning) switches to Wyrdeer
What happened
- The opposing Whimsicott used Moonblast!
- It's not very effective...
- (Copperajah lost 15% of its health!)
- Copperajah used Iron Head!
- It's super effective!
- (The opposing Whimsicott lost 100% of its health!)
- The opposing Whimsicott fainted!
- Clef* (no reasoning) sent out Wyrdeer!
- The opposing Wyrdeer's Intimidate
- Copperajah's Attack fell!
Turn 5
Claude Sonnet 5.5 (low) switches to Iron Jugulis
Clef* (no reasoning) uses Earthquake
What happened
- Copperajah, come back!
- Go! Iron Jugulis!
- The opposing Wyrdeer used Earthquake!
- It doesn't affect Iron Jugulis...
Turn 6
Claude Sonnet 5.5 (low) uses Dark Pulse
Clef* (no reasoning) uses Thunder Wave
What happened
- Iron Jugulis used Dark Pulse!
- It's super effective!
- (The opposing Wyrdeer lost 93% of its health!)
- The opposing Wyrdeer used Thunder Wave!
- Iron Jugulis is paralyzed! It may be unable to move!
- The opposing Wyrdeer restored a little HP using its Leftovers!
Turn 7
Claude Sonnet 5.5 (low) uses Dark Pulse
Clef* (no reasoning) uses Thunder Wave
Clef* (no reasoning) switches to Cobalion
What happened
- The opposing Wyrdeer used Thunder Wave!
- Iron Jugulis is already paralyzed!
- Iron Jugulis used Dark Pulse!
- It's super effective!
- (The opposing Wyrdeer lost 13% of its health!)
- The opposing Wyrdeer fainted!
- Clef* (no reasoning) sent out Cobalion!
Turn 8
Claude Sonnet 5.5 (low) switches to Copperajah
Clef* (no reasoning) uses Close Combat
What happened
- The effects of Iron Jugulis's Quark Drive wore off!
- Iron Jugulis, come back!
- Go! Copperajah!
- The opposing Cobalion used Close Combat!
- It's super effective!
- (Copperajah lost 71% of its health!)
- The opposing Cobalion's Defense fell!
- The opposing Cobalion's Sp. Def fell!
Turn 9
Claude Sonnet 5.5 (low) terastallizes into Fairy, then uses Play Rough
Clef* (no reasoning) uses Close Combat
Claude Sonnet 5.5 (low) switches to Dedenne
What happened
- Copperajah has Terastallized into the Fairy-type!
- The opposing Cobalion used Close Combat!
- It's not very effective...
- (Copperajah lost 14% of its health!)
- The opposing Cobalion's Defense fell!
- The opposing Cobalion's Sp. Def fell!
- Copperajah fainted!
- Go! Dedenne!
Turn 10
Claude Sonnet 5.5 (low) uses Thunderbolt
Clef* (no reasoning) uses Close Combat
Clef* (no reasoning) switches to Falinks
What happened
- Dedenne used Thunderbolt!
- A critical hit!
- (The opposing Cobalion lost 100% of its health!)
- The opposing Cobalion fainted!
- Clef* (no reasoning) sent out Falinks!
Turn 11
Claude Sonnet 5.5 (low) uses Dazzling Gleam
Clef* (no reasoning) switches to Skuntank
What happened
- Clef* (no reasoning) withdrew Falinks!
- Clef* (no reasoning) sent out Skuntank!
- Dedenne used Dazzling Gleam!
- A critical hit!
- (The opposing Skuntank lost 47% of its health!)
Turn 12
Claude Sonnet 5.5 (low) uses Dazzling Gleam
Clef* (no reasoning) switches to Falinks
What happened
- Clef* (no reasoning) withdrew Skuntank!
- Clef* (no reasoning) sent out Falinks!
- Dedenne used Dazzling Gleam!
- It's super effective!
- (The opposing Falinks lost 87% of its health!)
Turn 13
Claude Sonnet 5.5 (low) uses Dazzling Gleam
Clef* (no reasoning) switches to Skuntank
What happened
- Clef* (no reasoning) withdrew Falinks!
- Clef* (no reasoning) sent out Skuntank!
- Dedenne used Dazzling Gleam!
- (The opposing Skuntank lost 37% of its health!)
Turn 14
Claude Sonnet 5.5 (low) uses Dazzling Gleam
Clef* (no reasoning) switches to Falinks
Clef* (no reasoning) switches to Skuntank
What happened
- Clef* (no reasoning) withdrew Skuntank!
- Clef* (no reasoning) sent out Falinks!
- Dedenne used Dazzling Gleam!
- It's super effective!
- (The opposing Falinks lost 13% of its health!)
- The opposing Falinks fainted!
- Clef* (no reasoning) sent out Skuntank!
Turn 15
Claude Sonnet 5.5 (low) uses Dazzling Gleam
Clef* (no reasoning) uses Gunk Shot
What happened
- Dedenne used Dazzling Gleam!
- (The opposing Skuntank lost 16% of its health!)
- The opposing Skuntank fainted!
- Claude Sonnet 5.5 (low) won the battle!