Clef*CloudflareNonevsFoul PlayOther

Foul Play won in 13 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between Clef* (no reasoning) and Foul Play!
  2. Go! Crabominable!
  3. Foul Play sent out Meowstic (Meowstic-F)!

Turn 1

  • Clef* (no reasoning) uses Knock Off

  • Foul Play uses Psychic

What happened

  1. The opposing Meowstic used Psychic!
  2. It's super effective!
  3. (Crabominable lost 55% of its health!)
  4. The opposing Meowstic lost some of its HP!
  5. Crabominable used Knock Off!
  6. It's super effective!
  7. (The opposing Meowstic lost 83% of its health!)
  8. Crabominable knocked off the opposing Meowstic's Life Orb!

Turn 2

  • Clef* (no reasoning) uses Ice Hammer

  • Foul Play uses Psychic

  • Foul Play switches to Dialga-Origin

What happened

  1. The opposing Meowstic used Psychic!
  2. It's super effective!
  3. (Crabominable lost 44% of its health!)
  4. Crabominable used Ice Hammer!
  5. (The opposing Meowstic lost 8% of its health!)
  6. Crabominable's Speed fell!
  7. The opposing Meowstic fainted!
  8. Foul Play sent out Dialga (Dialga-Origin)!
  9. The opposing Dialga's Pressure
  10. The opposing Dialga is exerting its pressure!

Turn 3

  • Clef* (no reasoning) switches to Latios

  • Foul Play uses Heavy Slam

What happened

  1. Crabominable, come back!
  2. Go! Latios!
  3. The opposing Dialga used Heavy Slam!
  4. (Latios lost 53% of its health!)

Turn 4

  • Clef* (no reasoning) uses Draco Meteor

  • Foul Play uses Heavy Slam

  • Clef* (no reasoning) switches to Zekrom

What happened

  1. Latios used Draco Meteor!
  2. (The opposing Dialga lost 60% of its health!)
  3. Latios's Sp. Atk fell harshly!
  4. The opposing Dialga used Heavy Slam!
  5. (Latios lost 47% of its health!)
  6. Latios fainted!
  7. Go! Zekrom!
  8. Zekrom's Teravolt
  9. Zekrom is radiating a bursting aura!

Turn 5

  • Clef* (no reasoning) uses Bolt Strike

  • Foul Play uses Draco Meteor

  • Clef* (no reasoning) switches to Vigoroth

What happened

  1. The opposing Dialga used Draco Meteor!
  2. It's super effective!
  3. (Zekrom lost 100% of its health!)
  4. The opposing Dialga's Sp. Atk fell harshly!
  5. Zekrom fainted!
  6. Go! Vigoroth!

Turn 6

  • Clef* (no reasoning) terastallizes into Ground, then uses Earthquake

  • Foul Play uses Stealth Rock

  • Foul Play switches to Spectrier

What happened

  1. Vigoroth has Terastallized into the Ground-type!
  2. Vigoroth used Earthquake!
  3. It's super effective!
  4. (The opposing Dialga lost 40% of its health!)
  5. The opposing Dialga fainted!
  6. Foul Play sent out Spectrier!

Turn 7

  • Clef* (no reasoning) switches to Thundurus-Therian

  • Foul Play uses Will-O-Wisp

What happened

  1. Vigoroth, come back!
  2. Go! Thundurus (Thundurus-Therian)!
  3. The opposing Spectrier used Will-O-Wisp!
  4. Thundurus was burned!
  5. Thundurus was hurt by its burn!

Turn 8

  • Clef* (no reasoning) switches to Vigoroth

  • Foul Play uses Nasty Plot

What happened

  1. Thundurus, come back!
  2. Go! Vigoroth!
  3. The opposing Spectrier used Nasty Plot!
  4. The opposing Spectrier's Sp. Atk rose sharply!

Turn 9

  • Clef* (no reasoning) switches to Thundurus-Therian

  • Foul Play uses Shadow Ball

  • Clef* (no reasoning) switches to Vigoroth

What happened

  1. Vigoroth, come back!
  2. Go! Thundurus (Thundurus-Therian)!
  3. The opposing Spectrier used Shadow Ball!
  4. (Thundurus lost 94% of its health!)
  5. Thundurus fainted!
  6. The opposing Spectrier's Grim Neigh
  7. The opposing Spectrier's Sp. Atk rose!
  8. The opposing Spectrier lost some of its HP!
  9. Go! Vigoroth!

Turn 10

  • Clef* (no reasoning) switches to Stantler

  • Foul Play uses Shadow Ball

What happened

  1. Vigoroth, come back!
  2. Go! Stantler!
  3. Stantler's Intimidate
  4. The opposing Spectrier's Attack fell!
  5. The opposing Spectrier used Shadow Ball!
  6. It doesn't affect Stantler...

Turn 11

  • Clef* (no reasoning) switches to Vigoroth

  • Foul Play terastallizes into Fighting, then uses Tera Blast

  • Clef* (no reasoning) switches to Stantler

What happened

  1. Stantler, come back!
  2. Go! Vigoroth!
  3. The opposing Spectrier has Terastallized into the Fighting-type!
  4. The opposing Spectrier used Tera Blast!
  5. (Vigoroth lost 100% of its health!)
  6. Vigoroth fainted!
  7. The opposing Spectrier's Grim Neigh
  8. The opposing Spectrier's Sp. Atk rose!
  9. The opposing Spectrier lost some of its HP!
  10. Go! Stantler!
  11. Stantler's Intimidate
  12. The opposing Spectrier's Attack fell!

Turn 12

  • Clef* (no reasoning) uses Shadow Ball

  • Foul Play uses Tera Blast

  • Clef* (no reasoning) switches to Crabominable

What happened

  1. The opposing Spectrier used Tera Blast!
  2. It's super effective!
  3. (Stantler lost 100% of its health!)
  4. Stantler fainted!
  5. The opposing Spectrier's Grim Neigh
  6. The opposing Spectrier's Sp. Atk rose!
  7. The opposing Spectrier lost some of its HP!
  8. Go! Crabominable!

Turn 13

  • Clef* (no reasoning) uses Drain Punch

  • Foul Play uses Tera Blast

What happened

  1. The opposing Spectrier used Tera Blast!
  2. It's super effective!
  3. A critical hit!
  4. (Crabominable lost 1% of its health!)
  5. Crabominable fainted!
  6. The opposing Spectrier lost some of its HP!
  7. Foul Play won the battle!