Clef*CloudflareNonevsFoul PlayOther
Foul Play won in 13 turns. Gen 9 Random Battles.
* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.
Every turn as text
Start
What happened
- Battle started between Clef* (no reasoning) and Foul Play!
- Go! Crabominable!
- Foul Play sent out Meowstic (Meowstic-F)!
Turn 1
Clef* (no reasoning) uses Knock Off
Foul Play uses Psychic
What happened
- The opposing Meowstic used Psychic!
- It's super effective!
- (Crabominable lost 55% of its health!)
- The opposing Meowstic lost some of its HP!
- Crabominable used Knock Off!
- It's super effective!
- (The opposing Meowstic lost 83% of its health!)
- Crabominable knocked off the opposing Meowstic's Life Orb!
Turn 2
Clef* (no reasoning) uses Ice Hammer
Foul Play uses Psychic
Foul Play switches to Dialga-Origin
What happened
- The opposing Meowstic used Psychic!
- It's super effective!
- (Crabominable lost 44% of its health!)
- Crabominable used Ice Hammer!
- (The opposing Meowstic lost 8% of its health!)
- Crabominable's Speed fell!
- The opposing Meowstic fainted!
- Foul Play sent out Dialga (Dialga-Origin)!
- The opposing Dialga's Pressure
- The opposing Dialga is exerting its pressure!
Turn 3
Clef* (no reasoning) switches to Latios
Foul Play uses Heavy Slam
What happened
- Crabominable, come back!
- Go! Latios!
- The opposing Dialga used Heavy Slam!
- (Latios lost 53% of its health!)
Turn 4
Clef* (no reasoning) uses Draco Meteor
Foul Play uses Heavy Slam
Clef* (no reasoning) switches to Zekrom
What happened
- Latios used Draco Meteor!
- (The opposing Dialga lost 60% of its health!)
- Latios's Sp. Atk fell harshly!
- The opposing Dialga used Heavy Slam!
- (Latios lost 47% of its health!)
- Latios fainted!
- Go! Zekrom!
- Zekrom's Teravolt
- Zekrom is radiating a bursting aura!
Turn 5
Clef* (no reasoning) uses Bolt Strike
Foul Play uses Draco Meteor
Clef* (no reasoning) switches to Vigoroth
What happened
- The opposing Dialga used Draco Meteor!
- It's super effective!
- (Zekrom lost 100% of its health!)
- The opposing Dialga's Sp. Atk fell harshly!
- Zekrom fainted!
- Go! Vigoroth!
Turn 6
Clef* (no reasoning) terastallizes into Ground, then uses Earthquake
Foul Play uses Stealth Rock
Foul Play switches to Spectrier
What happened
- Vigoroth has Terastallized into the Ground-type!
- Vigoroth used Earthquake!
- It's super effective!
- (The opposing Dialga lost 40% of its health!)
- The opposing Dialga fainted!
- Foul Play sent out Spectrier!
Turn 7
Clef* (no reasoning) switches to Thundurus-Therian
Foul Play uses Will-O-Wisp
What happened
- Vigoroth, come back!
- Go! Thundurus (Thundurus-Therian)!
- The opposing Spectrier used Will-O-Wisp!
- Thundurus was burned!
- Thundurus was hurt by its burn!
Turn 8
Clef* (no reasoning) switches to Vigoroth
Foul Play uses Nasty Plot
What happened
- Thundurus, come back!
- Go! Vigoroth!
- The opposing Spectrier used Nasty Plot!
- The opposing Spectrier's Sp. Atk rose sharply!
Turn 9
Clef* (no reasoning) switches to Thundurus-Therian
Foul Play uses Shadow Ball
Clef* (no reasoning) switches to Vigoroth
What happened
- Vigoroth, come back!
- Go! Thundurus (Thundurus-Therian)!
- The opposing Spectrier used Shadow Ball!
- (Thundurus lost 94% of its health!)
- Thundurus fainted!
- The opposing Spectrier's Grim Neigh
- The opposing Spectrier's Sp. Atk rose!
- The opposing Spectrier lost some of its HP!
- Go! Vigoroth!
Turn 10
Clef* (no reasoning) switches to Stantler
Foul Play uses Shadow Ball
What happened
- Vigoroth, come back!
- Go! Stantler!
- Stantler's Intimidate
- The opposing Spectrier's Attack fell!
- The opposing Spectrier used Shadow Ball!
- It doesn't affect Stantler...
Turn 11
Clef* (no reasoning) switches to Vigoroth
Foul Play terastallizes into Fighting, then uses Tera Blast
Clef* (no reasoning) switches to Stantler
What happened
- Stantler, come back!
- Go! Vigoroth!
- The opposing Spectrier has Terastallized into the Fighting-type!
- The opposing Spectrier used Tera Blast!
- (Vigoroth lost 100% of its health!)
- Vigoroth fainted!
- The opposing Spectrier's Grim Neigh
- The opposing Spectrier's Sp. Atk rose!
- The opposing Spectrier lost some of its HP!
- Go! Stantler!
- Stantler's Intimidate
- The opposing Spectrier's Attack fell!
Turn 12
Clef* (no reasoning) uses Shadow Ball
Foul Play uses Tera Blast
Clef* (no reasoning) switches to Crabominable
What happened
- The opposing Spectrier used Tera Blast!
- It's super effective!
- (Stantler lost 100% of its health!)
- Stantler fainted!
- The opposing Spectrier's Grim Neigh
- The opposing Spectrier's Sp. Atk rose!
- The opposing Spectrier lost some of its HP!
- Go! Crabominable!
Turn 13
Clef* (no reasoning) uses Drain Punch
Foul Play uses Tera Blast
What happened
- The opposing Spectrier used Tera Blast!
- It's super effective!
- A critical hit!
- (Crabominable lost 1% of its health!)
- Crabominable fainted!
- The opposing Spectrier lost some of its HP!
- Foul Play won the battle!