Foul PlayOthervsClef*CloudflareNone

Foul Play won in 12 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between Foul Play and Clef* (no reasoning)!
  2. Go! Crabominable!
  3. Clef* (no reasoning) sent out Meowstic (Meowstic-F)!

Turn 1

  • Foul Play uses Knock Off

  • Clef* (no reasoning) terastallizes into Electric, then uses Thunderbolt

What happened

  1. The opposing Meowstic has Terastallized into the Electric-type!
  2. The opposing Meowstic used Thunderbolt!
  3. (Crabominable lost 28% of its health!)
  4. The opposing Meowstic lost some of its HP!
  5. Crabominable used Knock Off!
  6. (The opposing Meowstic lost 41% of its health!)
  7. Crabominable knocked off the opposing Meowstic's Life Orb!

Turn 2

  • Foul Play uses Drain Punch

  • Clef* (no reasoning) uses Thunderbolt

  • Clef* (no reasoning) switches to Spectrier

What happened

  1. The opposing Meowstic used Thunderbolt!
  2. (Crabominable lost 21% of its health!)
  3. Crabominable used Drain Punch!
  4. (The opposing Meowstic lost 50% of its health!)
  5. The opposing Meowstic had its energy drained!
  6. The opposing Meowstic fainted!
  7. Clef* (no reasoning) sent out Spectrier!

Turn 3

  • Foul Play uses Knock Off

  • Clef* (no reasoning) uses Nasty Plot

  • Clef* (no reasoning) switches to Lumineon

What happened

  1. The opposing Spectrier used Nasty Plot!
  2. The opposing Spectrier's Sp. Atk rose sharply!
  3. Crabominable used Knock Off!
  4. It's super effective!
  5. (The opposing Spectrier lost 100% of its health!)
  6. Crabominable knocked off the opposing Spectrier's Life Orb!
  7. The opposing Spectrier fainted!
  8. Clef* (no reasoning) sent out Lumineon!

Turn 4

  • Foul Play uses Drain Punch

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. The opposing Lumineon used Ice Beam!
  2. It's not very effective...
  3. (Crabominable lost 10% of its health!)
  4. The opposing Lumineon lost some of its HP!
  5. Crabominable used Drain Punch!
  6. (The opposing Lumineon lost 52% of its health!)
  7. The opposing Lumineon had its energy drained!

Turn 5

  • Foul Play uses Drain Punch

  • Clef* (no reasoning) uses Ice Beam

  • Clef* (no reasoning) switches to Altaria

What happened

  1. The opposing Lumineon used Ice Beam!
  2. It's not very effective...
  3. (Crabominable lost 10% of its health!)
  4. The opposing Lumineon lost some of its HP!
  5. Crabominable used Drain Punch!
  6. (The opposing Lumineon lost 29% of its health!)
  7. The opposing Lumineon had its energy drained!
  8. The opposing Lumineon fainted!
  9. Clef* (no reasoning) sent out Altaria!

Turn 6

  • Foul Play terastallizes into Ground, then uses Ice Hammer

  • Clef* (no reasoning) uses Brave Bird

  • Clef* (no reasoning) switches to Dialga-Origin

What happened

  1. Crabominable has Terastallized into the Ground-type!
  2. The opposing Altaria used Brave Bird!
  3. (Crabominable lost 39% of its health!)
  4. The opposing Altaria was damaged by the recoil!
  5. Crabominable used Ice Hammer!
  6. It's super effective!
  7. (The opposing Altaria lost 86% of its health!)
  8. Crabominable's Speed fell!
  9. The opposing Altaria fainted!
  10. Clef* (no reasoning) sent out Dialga (Dialga-Origin)!
  11. The opposing Dialga's Pressure
  12. The opposing Dialga is exerting its pressure!

Turn 7

  • Foul Play uses Drain Punch

  • Clef* (no reasoning) switches to Drifblim

What happened

  1. Clef* (no reasoning) withdrew Dialga!
  2. Clef* (no reasoning) sent out Drifblim!
  3. Crabominable used Drain Punch!
  4. It doesn't affect the opposing Drifblim...

Turn 8

  • Foul Play uses Ice Hammer

  • Clef* (no reasoning) switches to Dialga-Origin

What happened

  1. Clef* (no reasoning) withdrew Drifblim!
  2. Clef* (no reasoning) sent out Dialga (Dialga-Origin)!
  3. The opposing Dialga's Pressure
  4. The opposing Dialga is exerting its pressure!
  5. Crabominable used Ice Hammer!
  6. (The opposing Dialga lost 66% of its health!)
  7. Crabominable's Speed fell!

Turn 9

  • Foul Play uses Drain Punch

  • Clef* (no reasoning) switches to Drifblim

What happened

  1. Clef* (no reasoning) withdrew Dialga!
  2. Clef* (no reasoning) sent out Drifblim!
  3. Crabominable used Drain Punch!
  4. It doesn't affect the opposing Drifblim...

Turn 10

  • Foul Play uses Ice Hammer

  • Clef* (no reasoning) uses Shadow Ball

  • Clef* (no reasoning) switches to Dialga-Origin

What happened

  1. The opposing Drifblim used Shadow Ball!
  2. (Crabominable lost 21% of its health!)
  3. Crabominable used Ice Hammer!
  4. It's super effective!
  5. (The opposing Drifblim lost 100% of its health!)
  6. Crabominable's Speed fell!
  7. The opposing Drifblim's Aftermath
  8. Crabominable was hurt!
  9. The opposing Drifblim fainted!
  10. Clef* (no reasoning) sent out Dialga (Dialga-Origin)!
  11. The opposing Dialga's Pressure
  12. The opposing Dialga is exerting its pressure!

Turn 11

  • Foul Play switches to Stantler

  • Clef* (no reasoning) uses Draco Meteor

What happened

  1. Crabominable, come back!
  2. Go! Stantler!
  3. Stantler's Intimidate
  4. The opposing Dialga's Attack fell!
  5. The opposing Dialga used Draco Meteor!
  6. (Stantler lost 53% of its health!)
  7. The opposing Dialga's Sp. Atk fell harshly!

Turn 12

  • Foul Play uses Earth Power

  • Clef* (no reasoning) uses Heavy Slam

What happened

  1. Stantler used Earth Power!
  2. It's super effective!
  3. (The opposing Dialga lost 34% of its health!)
  4. The opposing Dialga fainted!
  5. Foul Play won the battle!