Foul PlayOthervsClef*CloudflareNone
Foul Play won in 14 turns. Gen 9 Random Battles.
* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.
Every turn as text
Start
What happened
- Battle started between Foul Play and Clef* (no reasoning)!
- Go! Lokix!
- Clef* (no reasoning) sent out Regice!
Turn 1
Foul Play uses Swords Dance
Clef* (no reasoning) switches to Tauros-Paldea-Combat
What happened
- Clef* (no reasoning) withdrew Regice!
- Clef* (no reasoning) sent out Tauros (Tauros-Paldea-Combat)!
- The opposing Tauros's Intimidate
- Lokix's Attack fell!
- Lokix used Swords Dance!
- Lokix's Attack rose sharply!
Turn 2
Foul Play uses Knock Off
Clef* (no reasoning) uses Close Combat
Clef* (no reasoning) switches to Ribombee
What happened
- The opposing Tauros used Close Combat!
- (Lokix lost 82% of its health!)
- The opposing Tauros's Defense fell!
- The opposing Tauros's Sp. Def fell!
- Lokix used Knock Off!
- It's not very effective...
- (The opposing Tauros lost 100% of its health!)
- Lokix knocked off the opposing Tauros's Choice Band!
- The opposing Tauros fainted!
- Lokix lost some of its HP!
- Clef* (no reasoning) sent out Ribombee!
Turn 3
Foul Play uses Leech Life
Clef* (no reasoning) uses Moonblast
Foul Play switches to Scizor
What happened
- The opposing Ribombee used Moonblast!
- It's super effective!
- (Lokix lost 8% of its health!)
- Lokix fainted!
- Go! Scizor!
Turn 4
Foul Play uses Bullet Punch
Clef* (no reasoning) uses Moonblast
Clef* (no reasoning) switches to Corviknight
What happened
- Scizor used Bullet Punch!
- It's super effective!
- (The opposing Ribombee lost 100% of its health!)
- The opposing Ribombee fainted!
- Clef* (no reasoning) sent out Corviknight!
Turn 5
Foul Play switches to Crawdaunt
Clef* (no reasoning) uses Brave Bird
What happened
- Scizor, come back!
- Go! Crawdaunt!
- The opposing Corviknight used Brave Bird!
- (Crawdaunt lost 43% of its health!)
- The opposing Corviknight was damaged by the recoil!
- The opposing Corviknight restored a little HP using its Leftovers!
Turn 6
Foul Play uses Dragon Dance
Clef* (no reasoning) uses Brave Bird
What happened
- The opposing Corviknight used Brave Bird!
- (Crawdaunt lost 42% of its health!)
- The opposing Corviknight was damaged by the recoil!
- Crawdaunt used Dragon Dance!
- Crawdaunt's Attack rose!
- Crawdaunt's Speed rose!
- The opposing Corviknight restored a little HP using its Leftovers!
Turn 7
Foul Play uses Knock Off
Clef* (no reasoning) uses Brave Bird
Clef* (no reasoning) switches to Staraptor
What happened
- Crawdaunt used Knock Off!
- (The opposing Corviknight lost 89% of its health!)
- Crawdaunt knocked off the opposing Corviknight's Leftovers!
- The opposing Corviknight fainted!
- Crawdaunt lost some of its HP!
- Clef* (no reasoning) sent out Staraptor!
Turn 8
Foul Play uses Crabhammer
Clef* (no reasoning) uses Brave Bird
Foul Play switches to Hitmonchan
Clef* (no reasoning) switches to Dipplin
What happened
- Crawdaunt used Crabhammer!
- A critical hit!
- (The opposing Staraptor lost 100% of its health!)
- The opposing Staraptor fainted!
- Crawdaunt lost some of its HP!
- Crawdaunt fainted!
- Clef* (no reasoning) sent out Dipplin!
- Go! Hitmonchan!
Turn 9
Foul Play uses Bulk Up
Clef* (no reasoning) uses Sucker Punch
What happened
- The opposing Dipplin used Sucker Punch!
- But it failed!
- Hitmonchan used Bulk Up!
- Hitmonchan's Attack rose!
- Hitmonchan's Defense rose!
Turn 10
Foul Play uses Bulk Up
Clef* (no reasoning) uses Sucker Punch
What happened
- The opposing Dipplin used Sucker Punch!
- But it failed!
- Hitmonchan used Bulk Up!
- Hitmonchan's Attack rose!
- Hitmonchan's Defense rose!
Turn 11
Foul Play uses Bulk Up
Clef* (no reasoning) uses Sucker Punch
What happened
- The opposing Dipplin used Sucker Punch!
- But it failed!
- Hitmonchan used Bulk Up!
- Hitmonchan's Attack rose!
- Hitmonchan's Defense rose!
Turn 12
Foul Play uses Poison Jab
Clef* (no reasoning) uses Sucker Punch
What happened
- The opposing Dipplin used Sucker Punch!
- It's not very effective...
- (Hitmonchan lost 4% of its health!)
- Hitmonchan used Poison Jab!
- It's super effective!
- (The opposing Dipplin lost 59% of its health!)
- The opposing Dipplin was poisoned!
- Hitmonchan restored a little HP using its Leftovers!
- The opposing Dipplin was hurt by poison!
Turn 13
Foul Play uses Drain Punch
Clef* (no reasoning) switches to Regice
Clef* (no reasoning) switches to Dipplin
What happened
- Clef* (no reasoning) withdrew Dipplin!
- Clef* (no reasoning) sent out Regice!
- Hitmonchan used Drain Punch!
- It's super effective!
- (The opposing Regice lost 100% of its health!)
- The opposing Regice fainted!
- Clef* (no reasoning) sent out Dipplin!
Turn 14
Foul Play uses Knock Off
Clef* (no reasoning) uses Recover
What happened
- Hitmonchan used Knock Off!
- (The opposing Dipplin lost 28% of its health!)
- Hitmonchan knocked off the opposing Dipplin's Eviolite!
- The opposing Dipplin fainted!
- Foul Play won the battle!