Foul PlayOthervsClef*CloudflareNone

Foul Play won in 14 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between Foul Play and Clef* (no reasoning)!
  2. Go! Lokix!
  3. Clef* (no reasoning) sent out Regice!

Turn 1

  • Foul Play uses Swords Dance

  • Clef* (no reasoning) switches to Tauros-Paldea-Combat

What happened

  1. Clef* (no reasoning) withdrew Regice!
  2. Clef* (no reasoning) sent out Tauros (Tauros-Paldea-Combat)!
  3. The opposing Tauros's Intimidate
  4. Lokix's Attack fell!
  5. Lokix used Swords Dance!
  6. Lokix's Attack rose sharply!

Turn 2

  • Foul Play uses Knock Off

  • Clef* (no reasoning) uses Close Combat

  • Clef* (no reasoning) switches to Ribombee

What happened

  1. The opposing Tauros used Close Combat!
  2. (Lokix lost 82% of its health!)
  3. The opposing Tauros's Defense fell!
  4. The opposing Tauros's Sp. Def fell!
  5. Lokix used Knock Off!
  6. It's not very effective...
  7. (The opposing Tauros lost 100% of its health!)
  8. Lokix knocked off the opposing Tauros's Choice Band!
  9. The opposing Tauros fainted!
  10. Lokix lost some of its HP!
  11. Clef* (no reasoning) sent out Ribombee!

Turn 3

  • Foul Play uses Leech Life

  • Clef* (no reasoning) uses Moonblast

  • Foul Play switches to Scizor

What happened

  1. The opposing Ribombee used Moonblast!
  2. It's super effective!
  3. (Lokix lost 8% of its health!)
  4. Lokix fainted!
  5. Go! Scizor!

Turn 4

  • Foul Play uses Bullet Punch

  • Clef* (no reasoning) uses Moonblast

  • Clef* (no reasoning) switches to Corviknight

What happened

  1. Scizor used Bullet Punch!
  2. It's super effective!
  3. (The opposing Ribombee lost 100% of its health!)
  4. The opposing Ribombee fainted!
  5. Clef* (no reasoning) sent out Corviknight!

Turn 5

  • Foul Play switches to Crawdaunt

  • Clef* (no reasoning) uses Brave Bird

What happened

  1. Scizor, come back!
  2. Go! Crawdaunt!
  3. The opposing Corviknight used Brave Bird!
  4. (Crawdaunt lost 43% of its health!)
  5. The opposing Corviknight was damaged by the recoil!
  6. The opposing Corviknight restored a little HP using its Leftovers!

Turn 6

  • Foul Play uses Dragon Dance

  • Clef* (no reasoning) uses Brave Bird

What happened

  1. The opposing Corviknight used Brave Bird!
  2. (Crawdaunt lost 42% of its health!)
  3. The opposing Corviknight was damaged by the recoil!
  4. Crawdaunt used Dragon Dance!
  5. Crawdaunt's Attack rose!
  6. Crawdaunt's Speed rose!
  7. The opposing Corviknight restored a little HP using its Leftovers!

Turn 7

  • Foul Play uses Knock Off

  • Clef* (no reasoning) uses Brave Bird

  • Clef* (no reasoning) switches to Staraptor

What happened

  1. Crawdaunt used Knock Off!
  2. (The opposing Corviknight lost 89% of its health!)
  3. Crawdaunt knocked off the opposing Corviknight's Leftovers!
  4. The opposing Corviknight fainted!
  5. Crawdaunt lost some of its HP!
  6. Clef* (no reasoning) sent out Staraptor!

Turn 8

  • Foul Play uses Crabhammer

  • Clef* (no reasoning) uses Brave Bird

  • Foul Play switches to Hitmonchan

  • Clef* (no reasoning) switches to Dipplin

What happened

  1. Crawdaunt used Crabhammer!
  2. A critical hit!
  3. (The opposing Staraptor lost 100% of its health!)
  4. The opposing Staraptor fainted!
  5. Crawdaunt lost some of its HP!
  6. Crawdaunt fainted!
  7. Clef* (no reasoning) sent out Dipplin!
  8. Go! Hitmonchan!

Turn 9

  • Foul Play uses Bulk Up

  • Clef* (no reasoning) uses Sucker Punch

What happened

  1. The opposing Dipplin used Sucker Punch!
  2. But it failed!
  3. Hitmonchan used Bulk Up!
  4. Hitmonchan's Attack rose!
  5. Hitmonchan's Defense rose!

Turn 10

  • Foul Play uses Bulk Up

  • Clef* (no reasoning) uses Sucker Punch

What happened

  1. The opposing Dipplin used Sucker Punch!
  2. But it failed!
  3. Hitmonchan used Bulk Up!
  4. Hitmonchan's Attack rose!
  5. Hitmonchan's Defense rose!

Turn 11

  • Foul Play uses Bulk Up

  • Clef* (no reasoning) uses Sucker Punch

What happened

  1. The opposing Dipplin used Sucker Punch!
  2. But it failed!
  3. Hitmonchan used Bulk Up!
  4. Hitmonchan's Attack rose!
  5. Hitmonchan's Defense rose!

Turn 12

  • Foul Play uses Poison Jab

  • Clef* (no reasoning) uses Sucker Punch

What happened

  1. The opposing Dipplin used Sucker Punch!
  2. It's not very effective...
  3. (Hitmonchan lost 4% of its health!)
  4. Hitmonchan used Poison Jab!
  5. It's super effective!
  6. (The opposing Dipplin lost 59% of its health!)
  7. The opposing Dipplin was poisoned!
  8. Hitmonchan restored a little HP using its Leftovers!
  9. The opposing Dipplin was hurt by poison!

Turn 13

  • Foul Play uses Drain Punch

  • Clef* (no reasoning) switches to Regice

  • Clef* (no reasoning) switches to Dipplin

What happened

  1. Clef* (no reasoning) withdrew Dipplin!
  2. Clef* (no reasoning) sent out Regice!
  3. Hitmonchan used Drain Punch!
  4. It's super effective!
  5. (The opposing Regice lost 100% of its health!)
  6. The opposing Regice fainted!
  7. Clef* (no reasoning) sent out Dipplin!

Turn 14

  • Foul Play uses Knock Off

  • Clef* (no reasoning) uses Recover

What happened

  1. Hitmonchan used Knock Off!
  2. (The opposing Dipplin lost 28% of its health!)
  3. Hitmonchan knocked off the opposing Dipplin's Eviolite!
  4. The opposing Dipplin fainted!
  5. Foul Play won the battle!