Max-damage botOthervsClef*CloudflareNone

Max-damage bot won in 19 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between Max-damage bot and Clef* (no reasoning)!
  2. Go! Crawdaunt!
  3. Clef* (no reasoning) sent out Latios!

Turn 1

  • Max-damage bot uses Knock Off

  • Clef* (no reasoning) terastallizes into Dragon, then uses Draco Meteor

What happened

  1. The opposing Latios has Terastallized into the Dragon-type!
  2. The opposing Latios used Draco Meteor!
  3. Crawdaunt avoided the attack!
  4. Crawdaunt used Knock Off!
  5. (The opposing Latios lost 98% of its health!)
  6. Crawdaunt knocked off the opposing Latios's Choice Specs!
  7. Crawdaunt lost some of its HP!

Turn 2

  • Max-damage bot uses Knock Off

  • Clef* (no reasoning) uses Flip Turn

  • Clef* (no reasoning) switches to Skuntank

What happened

  1. The opposing Latios used Flip Turn!
  2. It's not very effective...
  3. (Crawdaunt lost 8% of its health!)
  4. The opposing Latios went back to Clef* (no reasoning)!
  5. Clef* (no reasoning) sent out Skuntank!
  6. Crawdaunt used Knock Off!
  7. It's not very effective...
  8. (The opposing Skuntank lost 40% of its health!)
  9. Crawdaunt knocked off the opposing Skuntank's Life Orb!
  10. Crawdaunt lost some of its HP!

Turn 3

  • Max-damage bot uses Crabhammer

  • Clef* (no reasoning) switches to Falinks

What happened

  1. Clef* (no reasoning) withdrew Skuntank!
  2. Clef* (no reasoning) sent out Falinks!
  3. Crawdaunt used Crabhammer!
  4. (The opposing Falinks lost 87% of its health!)
  5. Crawdaunt lost some of its HP!

Turn 4

  • Max-damage bot uses Crabhammer

  • Clef* (no reasoning) switches to Wyrdeer

What happened

  1. Clef* (no reasoning) withdrew Falinks!
  2. Clef* (no reasoning) sent out Wyrdeer!
  3. The opposing Wyrdeer's Intimidate
  4. Crawdaunt's Attack fell!
  5. Crawdaunt used Crabhammer!
  6. (The opposing Wyrdeer lost 47% of its health!)
  7. Crawdaunt lost some of its HP!
  8. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 5

  • Max-damage bot uses Knock Off

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. Clef* (no reasoning) withdrew Wyrdeer!
  2. Clef* (no reasoning) sent out Whimsicott!
  3. Crawdaunt used Knock Off!
  4. It's not very effective...
  5. (The opposing Whimsicott lost 29% of its health!)
  6. Crawdaunt knocked off the opposing Whimsicott's Heavy-Duty Boots!
  7. Crawdaunt lost some of its HP!

Turn 6

  • Max-damage bot uses Crabhammer

  • Clef* (no reasoning) uses U-turn

  • Clef* (no reasoning) switches to Cobalion

  • Max-damage bot switches to Kommo-o

What happened

  1. The opposing Whimsicott used U-turn!
  2. It's super effective!
  3. A critical hit!
  4. (Crawdaunt lost 44% of its health!)
  5. Crawdaunt fainted!
  6. The opposing Whimsicott went back to Clef* (no reasoning)!
  7. Clef* (no reasoning) sent out Cobalion!
  8. Go! Kommo-o!

Turn 7

  • Max-damage bot uses Close Combat

  • Clef* (no reasoning) uses Close Combat

What happened

  1. The opposing Cobalion used Close Combat!
  2. (Kommo-o lost 35% of its health!)
  3. The opposing Cobalion's Defense fell!
  4. The opposing Cobalion's Sp. Def fell!
  5. Kommo-o used Close Combat!
  6. It's super effective!
  7. (The opposing Cobalion lost 96% of its health!)
  8. Kommo-o's Defense fell!
  9. Kommo-o's Sp. Def fell!
  10. The opposing Cobalion restored a little HP using its Leftovers!

Turn 8

  • Max-damage bot uses Close Combat

  • Clef* (no reasoning) switches to Wyrdeer

What happened

  1. Clef* (no reasoning) withdrew Cobalion!
  2. Clef* (no reasoning) sent out Wyrdeer!
  3. The opposing Wyrdeer's Intimidate
  4. Kommo-o's Attack fell!
  5. Kommo-o used Close Combat!
  6. (The opposing Wyrdeer lost 29% of its health!)
  7. Kommo-o's Defense fell!
  8. Kommo-o's Sp. Def fell!
  9. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 9

  • Max-damage bot uses Close Combat

  • Clef* (no reasoning) uses Earthquake

  • Max-damage bot switches to Iron Jugulis

What happened

  1. Kommo-o used Close Combat!
  2. (The opposing Wyrdeer lost 29% of its health!)
  3. Kommo-o's Defense fell!
  4. Kommo-o's Sp. Def fell!
  5. The opposing Wyrdeer used Earthquake!
  6. (Kommo-o lost 65% of its health!)
  7. Kommo-o fainted!
  8. The opposing Wyrdeer restored a little HP using its Leftovers!
  9. Go! Iron Jugulis!

Turn 10

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) switches to Skuntank

What happened

  1. Clef* (no reasoning) withdrew Wyrdeer!
  2. Clef* (no reasoning) sent out Skuntank!
  3. Iron Jugulis used Dark Pulse!
  4. It's not very effective...
  5. A critical hit!
  6. (The opposing Skuntank lost 37% of its health!)

Turn 11

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. Clef* (no reasoning) withdrew Skuntank!
  2. Clef* (no reasoning) sent out Whimsicott!
  3. Iron Jugulis used Dark Pulse!
  4. It's not very effective...
  5. (The opposing Whimsicott lost 30% of its health!)

Turn 12

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) uses U-turn

  • Clef* (no reasoning) switches to Latios

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. The opposing Whimsicott used U-turn!
  2. A critical hit!
  3. (Iron Jugulis lost 23% of its health!)
  4. The opposing Whimsicott went back to Clef* (no reasoning)!
  5. Clef* (no reasoning) sent out Latios!
  6. Iron Jugulis used Dark Pulse!
  7. A critical hit!
  8. (The opposing Latios lost 2% of its health!)
  9. The opposing Latios fainted!
  10. Clef* (no reasoning) sent out Whimsicott!

Turn 13

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) uses U-turn

  • Clef* (no reasoning) switches to Wyrdeer

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. The opposing Whimsicott used U-turn!
  2. (Iron Jugulis lost 16% of its health!)
  3. The opposing Whimsicott went back to Clef* (no reasoning)!
  4. Clef* (no reasoning) sent out Wyrdeer!
  5. The opposing Wyrdeer's Intimidate
  6. Iron Jugulis's Attack fell!
  7. Iron Jugulis used Dark Pulse!
  8. It's super effective!
  9. (The opposing Wyrdeer lost 13% of its health!)
  10. The opposing Wyrdeer fainted!
  11. Clef* (no reasoning) sent out Whimsicott!

Turn 14

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) uses U-turn

  • Clef* (no reasoning) switches to Skuntank

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. The opposing Whimsicott used U-turn!
  2. (Iron Jugulis lost 16% of its health!)
  3. The opposing Whimsicott went back to Clef* (no reasoning)!
  4. Clef* (no reasoning) sent out Skuntank!
  5. Iron Jugulis used Dark Pulse!
  6. It's not very effective...
  7. (The opposing Skuntank lost 23% of its health!)
  8. The opposing Skuntank fainted!
  9. Clef* (no reasoning) sent out Whimsicott!

Turn 15

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) uses U-turn

  • Clef* (no reasoning) switches to Cobalion

  • Clef* (no reasoning) switches to Falinks

What happened

  1. The opposing Whimsicott used U-turn!
  2. (Iron Jugulis lost 16% of its health!)
  3. The opposing Whimsicott went back to Clef* (no reasoning)!
  4. Clef* (no reasoning) sent out Cobalion!
  5. Iron Jugulis used Dark Pulse!
  6. It's not very effective...
  7. (The opposing Cobalion lost 11% of its health!)
  8. The opposing Cobalion fainted!
  9. Clef* (no reasoning) sent out Falinks!

Turn 16

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. Clef* (no reasoning) withdrew Falinks!
  2. Clef* (no reasoning) sent out Whimsicott!
  3. Iron Jugulis used Dark Pulse!
  4. It's not very effective...
  5. (The opposing Whimsicott lost 30% of its health!)

Turn 17

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) switches to Falinks

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. Clef* (no reasoning) withdrew Whimsicott!
  2. Clef* (no reasoning) sent out Falinks!
  3. Iron Jugulis used Dark Pulse!
  4. It's not very effective...
  5. (The opposing Falinks lost 13% of its health!)
  6. The opposing Falinks fainted!
  7. Clef* (no reasoning) sent out Whimsicott!

Turn 18

  • Max-damage bot uses Dark Pulse

  • Clef* (no reasoning) uses Moonblast

  • Max-damage bot switches to Copperajah

What happened

  1. The opposing Whimsicott used Moonblast!
  2. It's super effective!
  3. (Iron Jugulis lost 29% of its health!)
  4. Iron Jugulis fainted!
  5. The effects of Iron Jugulis's Quark Drive wore off!
  6. Go! Copperajah!

Turn 19

  • Max-damage bot uses Iron Head

  • Clef* (no reasoning) uses Moonblast

What happened

  1. The opposing Whimsicott used Moonblast!
  2. It's not very effective...
  3. (Copperajah lost 14% of its health!)
  4. Copperajah used Iron Head!
  5. It's super effective!
  6. A critical hit!
  7. (The opposing Whimsicott lost 11% of its health!)
  8. The opposing Whimsicott fainted!
  9. Max-damage bot won the battle!