Clef*CloudflareNonevsGPT-6.1 SolOpenAILow

GPT-6.1 Sol (low) won in 20 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between Clef* (no reasoning) and GPT-6.1 Sol (low)!
  2. Go! Crawdaunt!
  3. GPT-6.1 Sol (low) sent out Latios!

Turn 1

  • Clef* (no reasoning) uses Dragon Dance

  • GPT-6.1 Sol (low) uses Draco Meteor

What happened

  1. The opposing Latios used Draco Meteor!
  2. Crawdaunt avoided the attack!
  3. Crawdaunt used Dragon Dance!
  4. Crawdaunt's Attack rose!
  5. Crawdaunt's Speed rose!

Turn 2

  • Clef* (no reasoning) terastallizes into Water, then uses Crabhammer

  • GPT-6.1 Sol (low) uses Draco Meteor

What happened

  1. Crawdaunt has Terastallized into the Water-type!
  2. The opposing Latios used Draco Meteor!
  3. Crawdaunt avoided the attack!
  4. Crawdaunt used Crabhammer!
  5. It's not very effective...
  6. (The opposing Latios lost 85% of its health!)
  7. Crawdaunt lost some of its HP!

Turn 3

  • Clef* (no reasoning) uses Aqua Jet

  • GPT-6.1 Sol (low) uses Draco Meteor

  • GPT-6.1 Sol (low) switches to Whimsicott

What happened

  1. Crawdaunt used Aqua Jet!
  2. It's not very effective...
  3. (The opposing Latios lost 15% of its health!)
  4. The opposing Latios fainted!
  5. Crawdaunt lost some of its HP!
  6. GPT-6.1 Sol (low) sent out Whimsicott!

Turn 4

  • Clef* (no reasoning) uses Crabhammer

  • GPT-6.1 Sol (low) uses Encore

What happened

  1. The opposing Whimsicott used Encore!
  2. Crawdaunt must do an encore!
  3. Crawdaunt used Aqua Jet!
  4. It's not very effective...
  5. (The opposing Whimsicott lost 32% of its health!)
  6. Crawdaunt lost some of its HP!

Turn 5

  • Clef* (no reasoning) switches to Magnezone

  • GPT-6.1 Sol (low) uses Moonblast

What happened

  1. Crawdaunt, come back!
  2. Go! Magnezone!
  3. The opposing Whimsicott used Moonblast!
  4. It's not very effective...
  5. (Magnezone lost 15% of its health!)
  6. Magnezone restored a little HP using its Leftovers!

Turn 6

  • Clef* (no reasoning) switches to Crawdaunt

  • GPT-6.1 Sol (low) uses U-turn

  • GPT-6.1 Sol (low) switches to Falinks

What happened

  1. Magnezone, come back!
  2. Go! Crawdaunt!
  3. The opposing Whimsicott used U-turn!
  4. (Crawdaunt lost 16% of its health!)
  5. The opposing Whimsicott went back to GPT-6.1 Sol (low)!
  6. GPT-6.1 Sol (low) sent out Falinks!

Turn 7

  • Clef* (no reasoning) uses Crabhammer

  • GPT-6.1 Sol (low) uses Close Combat

  • Clef* (no reasoning) switches to Copperajah

What happened

  1. The opposing Falinks used Close Combat!
  2. A critical hit!
  3. (Crawdaunt lost 55% of its health!)
  4. The opposing Falinks's Defense fell!
  5. The opposing Falinks's Sp. Def fell!
  6. Crawdaunt fainted!
  7. The opposing Falinks lost some of its HP!
  8. Go! Copperajah!

Turn 8

  • Clef* (no reasoning) uses Stealth Rock

  • GPT-6.1 Sol (low) uses Close Combat

  • Clef* (no reasoning) switches to Kommo-o

What happened

  1. The opposing Falinks used Close Combat!
  2. It's super effective!
  3. (Copperajah lost 100% of its health!)
  4. The opposing Falinks's Defense fell!
  5. The opposing Falinks's Sp. Def fell!
  6. Copperajah fainted!
  7. The opposing Falinks lost some of its HP!
  8. Go! Kommo-o!

Turn 9

  • Clef* (no reasoning) uses Close Combat

  • GPT-6.1 Sol (low) switches to Whimsicott

What happened

  1. GPT-6.1 Sol (low) withdrew Falinks!
  2. GPT-6.1 Sol (low) sent out Whimsicott!
  3. Kommo-o used Close Combat!
  4. It's not very effective...
  5. (The opposing Whimsicott lost 25% of its health!)
  6. Kommo-o's Defense fell!
  7. Kommo-o's Sp. Def fell!

Turn 10

  • Clef* (no reasoning) switches to Dedenne

  • GPT-6.1 Sol (low) uses Moonblast

What happened

  1. Kommo-o, come back!
  2. Go! Dedenne!
  3. The opposing Whimsicott used Moonblast!
  4. (Dedenne lost 36% of its health!)

Turn 11

  • Clef* (no reasoning) switches to Kommo-o

  • GPT-6.1 Sol (low) uses U-turn

  • GPT-6.1 Sol (low) switches to Wyrdeer

What happened

  1. Dedenne, come back!
  2. Go! Kommo-o!
  3. The opposing Whimsicott used U-turn!
  4. It's not very effective...
  5. (Kommo-o lost 6% of its health!)
  6. The opposing Whimsicott went back to GPT-6.1 Sol (low)!
  7. GPT-6.1 Sol (low) sent out Wyrdeer!
  8. The opposing Wyrdeer's Intimidate
  9. Kommo-o's Attack fell!

Turn 12

  • Clef* (no reasoning) switches to Magnezone

  • GPT-6.1 Sol (low) uses Thunder Wave

What happened

  1. Kommo-o, come back!
  2. Go! Magnezone!
  3. The opposing Wyrdeer used Thunder Wave!
  4. It doesn't affect Magnezone...
  5. Magnezone restored a little HP using its Leftovers!

Turn 13

  • Clef* (no reasoning) uses Thunderbolt

  • GPT-6.1 Sol (low) uses Earthquake

  • Clef* (no reasoning) switches to Iron Jugulis

What happened

  1. The opposing Wyrdeer used Earthquake!
  2. It's super effective!
  3. (Magnezone lost 97% of its health!)
  4. Magnezone fainted!
  5. Go! Iron Jugulis!

Turn 14

  • Clef* (no reasoning) uses Earth Power

  • GPT-6.1 Sol (low) terastallizes into Ground, then uses Thunder Wave

What happened

  1. The opposing Wyrdeer has Terastallized into the Ground-type!
  2. Iron Jugulis used Earth Power!
  3. (The opposing Wyrdeer lost 32% of its health!)
  4. The opposing Wyrdeer used Thunder Wave!
  5. Iron Jugulis is paralyzed! It may be unable to move!
  6. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 15

  • Clef* (no reasoning) uses Earth Power

  • GPT-6.1 Sol (low) uses Megahorn

What happened

  1. The opposing Wyrdeer used Megahorn!
  2. (Iron Jugulis lost 42% of its health!)
  3. Iron Jugulis is paralyzed! It can't move!
  4. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 16

  • Clef* (no reasoning) uses Earth Power

  • GPT-6.1 Sol (low) uses Megahorn

What happened

  1. The opposing Wyrdeer used Megahorn!
  2. (Iron Jugulis lost 42% of its health!)
  3. Iron Jugulis used Earth Power!
  4. (The opposing Wyrdeer lost 31% of its health!)
  5. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 17

  • Clef* (no reasoning) uses Earth Power

  • GPT-6.1 Sol (low) uses Megahorn

  • Clef* (no reasoning) switches to Dedenne

What happened

  1. The opposing Wyrdeer used Megahorn!
  2. (Iron Jugulis lost 16% of its health!)
  3. Iron Jugulis fainted!
  4. The effects of Iron Jugulis's Quark Drive wore off!
  5. The opposing Wyrdeer restored a little HP using its Leftovers!
  6. Go! Dedenne!

Turn 18

  • Clef* (no reasoning) switches to Kommo-o

  • GPT-6.1 Sol (low) uses Earthquake

What happened

  1. Dedenne, come back!
  2. Go! Kommo-o!
  3. The opposing Wyrdeer used Earthquake!
  4. (Kommo-o lost 41% of its health!)
  5. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 19

  • Clef* (no reasoning) uses Close Combat

  • GPT-6.1 Sol (low) uses Earthquake

  • Clef* (no reasoning) switches to Dedenne

What happened

  1. Kommo-o used Close Combat!
  2. (The opposing Wyrdeer lost 43% of its health!)
  3. Kommo-o's Defense fell!
  4. Kommo-o's Sp. Def fell!
  5. The opposing Wyrdeer used Earthquake!
  6. (Kommo-o lost 53% of its health!)
  7. Kommo-o fainted!
  8. The opposing Wyrdeer restored a little HP using its Leftovers!
  9. Go! Dedenne!

Turn 20

  • Clef* (no reasoning) uses Dazzling Gleam

  • GPT-6.1 Sol (low) uses Earthquake

What happened

  1. Dedenne used Dazzling Gleam!
  2. (The opposing Wyrdeer lost 29% of its health!)
  3. The opposing Wyrdeer used Earthquake!
  4. It's super effective!
  5. (Dedenne lost 64% of its health!)
  6. Dedenne fainted!
  7. GPT-6.1 Sol (low) won the battle!