Clef*CloudflareNonevsJEV 1.13TypeSafeNone
JEV 1.13 (no reasoning) won in 19 turns. Gen 9 Random Battles.
* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.
Every turn as text
Start
What happened
- Battle started between Clef* (no reasoning) and JEV 1.13 (no reasoning)!
- Go! Crawdaunt!
- JEV 1.13 (no reasoning) sent out Latios!
Turn 1
Clef* (no reasoning) uses Dragon Dance
JEV 1.13 (no reasoning) uses Aura Sphere
What happened
- The opposing Latios used Aura Sphere!
- It's super effective!
- (Crawdaunt lost 97% of its health!)
- Crawdaunt used Dragon Dance!
- Crawdaunt's Attack rose!
- Crawdaunt's Speed rose!
Turn 2
Clef* (no reasoning) switches to Dedenne
JEV 1.13 (no reasoning) uses Aura Sphere
What happened
- Crawdaunt, come back!
- Go! Dedenne!
- The opposing Latios used Aura Sphere!
- It's not very effective...
- (Dedenne lost 21% of its health!)
Turn 3
Clef* (no reasoning) switches to Magnezone
JEV 1.13 (no reasoning) uses Aura Sphere
What happened
- Dedenne, come back!
- Go! Magnezone!
- The opposing Latios used Aura Sphere!
- It's super effective!
- (Magnezone lost 73% of its health!)
- Magnezone restored a little HP using its Leftovers!
Turn 4
Clef* (no reasoning) switches to Iron Jugulis
JEV 1.13 (no reasoning) uses Aura Sphere
What happened
- Magnezone, come back!
- Go! Iron Jugulis!
- The opposing Latios used Aura Sphere!
- (Iron Jugulis lost 43% of its health!)
Turn 5
Clef* (no reasoning) terastallizes into Flying, then uses Hurricane
JEV 1.13 (no reasoning) uses Aura Sphere
What happened
- Iron Jugulis has Terastallized into the Flying-type!
- The opposing Latios used Aura Sphere!
- It's not very effective...
- (Iron Jugulis lost 20% of its health!)
- Iron Jugulis used Hurricane!
- (The opposing Latios lost 90% of its health!)
- The opposing Latios became confused!
Turn 6
Clef* (no reasoning) uses Hurricane
JEV 1.13 (no reasoning) switches to Skuntank
What happened
- JEV 1.13 (no reasoning) withdrew Latios!
- JEV 1.13 (no reasoning) sent out Skuntank!
- Iron Jugulis used Hurricane!
- The opposing Skuntank avoided the attack!
Turn 7
Clef* (no reasoning) switches to Dedenne
JEV 1.13 (no reasoning) uses Gunk Shot
Clef* (no reasoning) switches to Copperajah
What happened
- The effects of Iron Jugulis's Quark Drive wore off!
- Iron Jugulis, come back!
- Go! Dedenne!
- The opposing Skuntank used Gunk Shot!
- It's super effective!
- (Dedenne lost 79% of its health!)
- Dedenne fainted!
- The opposing Skuntank lost some of its HP!
- Go! Copperajah!
Turn 8
Clef* (no reasoning) switches to Iron Jugulis
JEV 1.13 (no reasoning) uses Knock Off
Clef* (no reasoning) switches to Kommo-o
What happened
- Copperajah, come back!
- Go! Iron Jugulis!
- The opposing Skuntank used Knock Off!
- (Iron Jugulis lost 37% of its health!)
- The opposing Skuntank knocked off Iron Jugulis's Choice Specs!
- Iron Jugulis fainted!
- The effects of Iron Jugulis's Quark Drive wore off!
- The opposing Skuntank lost some of its HP!
- Go! Kommo-o!
Turn 9
Clef* (no reasoning) switches to Copperajah
JEV 1.13 (no reasoning) uses Gunk Shot
What happened
- Kommo-o, come back!
- Go! Copperajah!
- The opposing Skuntank used Gunk Shot!
- It doesn't affect Copperajah...
Turn 10
Clef* (no reasoning) switches to Kommo-o
JEV 1.13 (no reasoning) uses Fire Blast
What happened
- Copperajah, come back!
- Go! Kommo-o!
- The opposing Skuntank used Fire Blast!
- It's not very effective...
- (Kommo-o lost 15% of its health!)
- The opposing Skuntank lost some of its HP!
Turn 11
Clef* (no reasoning) switches to Copperajah
JEV 1.13 (no reasoning) uses Knock Off
What happened
- Kommo-o, come back!
- Go! Copperajah!
- The opposing Skuntank used Knock Off!
- (Copperajah lost 42% of its health!)
- The opposing Skuntank knocked off Copperajah's Life Orb!
- The opposing Skuntank lost some of its HP!
Turn 12
Clef* (no reasoning) switches to Kommo-o
JEV 1.13 (no reasoning) uses Knock Off
What happened
- Copperajah, come back!
- Go! Kommo-o!
- The opposing Skuntank used Knock Off!
- It's not very effective...
- (Kommo-o lost 24% of its health!)
- The opposing Skuntank knocked off Kommo-o's Loaded Dice!
- The opposing Skuntank lost some of its HP!
Turn 13
Clef* (no reasoning) switches to Copperajah
JEV 1.13 (no reasoning) uses Knock Off
What happened
- Kommo-o, come back!
- Go! Copperajah!
- The opposing Skuntank used Knock Off!
- (Copperajah lost 30% of its health!)
- The opposing Skuntank lost some of its HP!
Turn 14
Clef* (no reasoning) switches to Kommo-o
JEV 1.13 (no reasoning) uses Knock Off
What happened
- Copperajah, come back!
- Go! Kommo-o!
- The opposing Skuntank used Knock Off!
- It's not very effective...
- (Kommo-o lost 16% of its health!)
- The opposing Skuntank lost some of its HP!
Turn 15
Clef* (no reasoning) uses Close Combat
JEV 1.13 (no reasoning) uses Knock Off
JEV 1.13 (no reasoning) switches to Cobalion
What happened
- The opposing Skuntank used Knock Off!
- It's not very effective...
- (Kommo-o lost 16% of its health!)
- The opposing Skuntank lost some of its HP!
- Kommo-o used Close Combat!
- (The opposing Skuntank lost 20% of its health!)
- Kommo-o's Defense fell!
- Kommo-o's Sp. Def fell!
- The opposing Skuntank's Aftermath
- Kommo-o was hurt!
- The opposing Skuntank fainted!
- JEV 1.13 (no reasoning) sent out Cobalion!
Turn 16
Clef* (no reasoning) switches to Copperajah
JEV 1.13 (no reasoning) uses Close Combat
Clef* (no reasoning) switches to Magnezone
What happened
- Kommo-o, come back!
- Go! Copperajah!
- The opposing Cobalion used Close Combat!
- It's super effective!
- (Copperajah lost 28% of its health!)
- The opposing Cobalion's Defense fell!
- The opposing Cobalion's Sp. Def fell!
- Copperajah fainted!
- Go! Magnezone!
Turn 17
Clef* (no reasoning) uses Thunderbolt
JEV 1.13 (no reasoning) uses Close Combat
Clef* (no reasoning) switches to Crawdaunt
What happened
- The opposing Cobalion used Close Combat!
- It's super effective!
- (Magnezone lost 33% of its health!)
- The opposing Cobalion's Defense fell!
- The opposing Cobalion's Sp. Def fell!
- Magnezone fainted!
- Go! Crawdaunt!
Turn 18
Clef* (no reasoning) uses Aqua Jet
JEV 1.13 (no reasoning) uses Close Combat
Clef* (no reasoning) switches to Kommo-o
What happened
- Crawdaunt used Aqua Jet!
- (The opposing Cobalion lost 46% of its health!)
- Crawdaunt lost some of its HP!
- Crawdaunt fainted!
- The opposing Cobalion used Close Combat!
- But it failed!
- The opposing Cobalion restored a little HP using its Leftovers!
- Go! Kommo-o!
Turn 19
Clef* (no reasoning) uses Close Combat
JEV 1.13 (no reasoning) uses Close Combat
What happened
- The opposing Cobalion used Close Combat!
- (Kommo-o lost 5% of its health!)
- The opposing Cobalion's Defense fell!
- The opposing Cobalion's Sp. Def fell!
- Kommo-o fainted!
- JEV 1.13 (no reasoning) won the battle!