Clef*CloudflareNonevsJEV 1.13TypeSafeNone

JEV 1.13 (no reasoning) won in 19 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between Clef* (no reasoning) and JEV 1.13 (no reasoning)!
  2. Go! Crawdaunt!
  3. JEV 1.13 (no reasoning) sent out Latios!

Turn 1

  • Clef* (no reasoning) uses Dragon Dance

  • JEV 1.13 (no reasoning) uses Aura Sphere

What happened

  1. The opposing Latios used Aura Sphere!
  2. It's super effective!
  3. (Crawdaunt lost 97% of its health!)
  4. Crawdaunt used Dragon Dance!
  5. Crawdaunt's Attack rose!
  6. Crawdaunt's Speed rose!

Turn 2

  • Clef* (no reasoning) switches to Dedenne

  • JEV 1.13 (no reasoning) uses Aura Sphere

What happened

  1. Crawdaunt, come back!
  2. Go! Dedenne!
  3. The opposing Latios used Aura Sphere!
  4. It's not very effective...
  5. (Dedenne lost 21% of its health!)

Turn 3

  • Clef* (no reasoning) switches to Magnezone

  • JEV 1.13 (no reasoning) uses Aura Sphere

What happened

  1. Dedenne, come back!
  2. Go! Magnezone!
  3. The opposing Latios used Aura Sphere!
  4. It's super effective!
  5. (Magnezone lost 73% of its health!)
  6. Magnezone restored a little HP using its Leftovers!

Turn 4

  • Clef* (no reasoning) switches to Iron Jugulis

  • JEV 1.13 (no reasoning) uses Aura Sphere

What happened

  1. Magnezone, come back!
  2. Go! Iron Jugulis!
  3. The opposing Latios used Aura Sphere!
  4. (Iron Jugulis lost 43% of its health!)

Turn 5

  • Clef* (no reasoning) terastallizes into Flying, then uses Hurricane

  • JEV 1.13 (no reasoning) uses Aura Sphere

What happened

  1. Iron Jugulis has Terastallized into the Flying-type!
  2. The opposing Latios used Aura Sphere!
  3. It's not very effective...
  4. (Iron Jugulis lost 20% of its health!)
  5. Iron Jugulis used Hurricane!
  6. (The opposing Latios lost 90% of its health!)
  7. The opposing Latios became confused!

Turn 6

  • Clef* (no reasoning) uses Hurricane

  • JEV 1.13 (no reasoning) switches to Skuntank

What happened

  1. JEV 1.13 (no reasoning) withdrew Latios!
  2. JEV 1.13 (no reasoning) sent out Skuntank!
  3. Iron Jugulis used Hurricane!
  4. The opposing Skuntank avoided the attack!

Turn 7

  • Clef* (no reasoning) switches to Dedenne

  • JEV 1.13 (no reasoning) uses Gunk Shot

  • Clef* (no reasoning) switches to Copperajah

What happened

  1. The effects of Iron Jugulis's Quark Drive wore off!
  2. Iron Jugulis, come back!
  3. Go! Dedenne!
  4. The opposing Skuntank used Gunk Shot!
  5. It's super effective!
  6. (Dedenne lost 79% of its health!)
  7. Dedenne fainted!
  8. The opposing Skuntank lost some of its HP!
  9. Go! Copperajah!

Turn 8

  • Clef* (no reasoning) switches to Iron Jugulis

  • JEV 1.13 (no reasoning) uses Knock Off

  • Clef* (no reasoning) switches to Kommo-o

What happened

  1. Copperajah, come back!
  2. Go! Iron Jugulis!
  3. The opposing Skuntank used Knock Off!
  4. (Iron Jugulis lost 37% of its health!)
  5. The opposing Skuntank knocked off Iron Jugulis's Choice Specs!
  6. Iron Jugulis fainted!
  7. The effects of Iron Jugulis's Quark Drive wore off!
  8. The opposing Skuntank lost some of its HP!
  9. Go! Kommo-o!

Turn 9

  • Clef* (no reasoning) switches to Copperajah

  • JEV 1.13 (no reasoning) uses Gunk Shot

What happened

  1. Kommo-o, come back!
  2. Go! Copperajah!
  3. The opposing Skuntank used Gunk Shot!
  4. It doesn't affect Copperajah...

Turn 10

  • Clef* (no reasoning) switches to Kommo-o

  • JEV 1.13 (no reasoning) uses Fire Blast

What happened

  1. Copperajah, come back!
  2. Go! Kommo-o!
  3. The opposing Skuntank used Fire Blast!
  4. It's not very effective...
  5. (Kommo-o lost 15% of its health!)
  6. The opposing Skuntank lost some of its HP!

Turn 11

  • Clef* (no reasoning) switches to Copperajah

  • JEV 1.13 (no reasoning) uses Knock Off

What happened

  1. Kommo-o, come back!
  2. Go! Copperajah!
  3. The opposing Skuntank used Knock Off!
  4. (Copperajah lost 42% of its health!)
  5. The opposing Skuntank knocked off Copperajah's Life Orb!
  6. The opposing Skuntank lost some of its HP!

Turn 12

  • Clef* (no reasoning) switches to Kommo-o

  • JEV 1.13 (no reasoning) uses Knock Off

What happened

  1. Copperajah, come back!
  2. Go! Kommo-o!
  3. The opposing Skuntank used Knock Off!
  4. It's not very effective...
  5. (Kommo-o lost 24% of its health!)
  6. The opposing Skuntank knocked off Kommo-o's Loaded Dice!
  7. The opposing Skuntank lost some of its HP!

Turn 13

  • Clef* (no reasoning) switches to Copperajah

  • JEV 1.13 (no reasoning) uses Knock Off

What happened

  1. Kommo-o, come back!
  2. Go! Copperajah!
  3. The opposing Skuntank used Knock Off!
  4. (Copperajah lost 30% of its health!)
  5. The opposing Skuntank lost some of its HP!

Turn 14

  • Clef* (no reasoning) switches to Kommo-o

  • JEV 1.13 (no reasoning) uses Knock Off

What happened

  1. Copperajah, come back!
  2. Go! Kommo-o!
  3. The opposing Skuntank used Knock Off!
  4. It's not very effective...
  5. (Kommo-o lost 16% of its health!)
  6. The opposing Skuntank lost some of its HP!

Turn 15

  • Clef* (no reasoning) uses Close Combat

  • JEV 1.13 (no reasoning) uses Knock Off

  • JEV 1.13 (no reasoning) switches to Cobalion

What happened

  1. The opposing Skuntank used Knock Off!
  2. It's not very effective...
  3. (Kommo-o lost 16% of its health!)
  4. The opposing Skuntank lost some of its HP!
  5. Kommo-o used Close Combat!
  6. (The opposing Skuntank lost 20% of its health!)
  7. Kommo-o's Defense fell!
  8. Kommo-o's Sp. Def fell!
  9. The opposing Skuntank's Aftermath
  10. Kommo-o was hurt!
  11. The opposing Skuntank fainted!
  12. JEV 1.13 (no reasoning) sent out Cobalion!

Turn 16

  • Clef* (no reasoning) switches to Copperajah

  • JEV 1.13 (no reasoning) uses Close Combat

  • Clef* (no reasoning) switches to Magnezone

What happened

  1. Kommo-o, come back!
  2. Go! Copperajah!
  3. The opposing Cobalion used Close Combat!
  4. It's super effective!
  5. (Copperajah lost 28% of its health!)
  6. The opposing Cobalion's Defense fell!
  7. The opposing Cobalion's Sp. Def fell!
  8. Copperajah fainted!
  9. Go! Magnezone!

Turn 17

  • Clef* (no reasoning) uses Thunderbolt

  • JEV 1.13 (no reasoning) uses Close Combat

  • Clef* (no reasoning) switches to Crawdaunt

What happened

  1. The opposing Cobalion used Close Combat!
  2. It's super effective!
  3. (Magnezone lost 33% of its health!)
  4. The opposing Cobalion's Defense fell!
  5. The opposing Cobalion's Sp. Def fell!
  6. Magnezone fainted!
  7. Go! Crawdaunt!

Turn 18

  • Clef* (no reasoning) uses Aqua Jet

  • JEV 1.13 (no reasoning) uses Close Combat

  • Clef* (no reasoning) switches to Kommo-o

What happened

  1. Crawdaunt used Aqua Jet!
  2. (The opposing Cobalion lost 46% of its health!)
  3. Crawdaunt lost some of its HP!
  4. Crawdaunt fainted!
  5. The opposing Cobalion used Close Combat!
  6. But it failed!
  7. The opposing Cobalion restored a little HP using its Leftovers!
  8. Go! Kommo-o!

Turn 19

  • Clef* (no reasoning) uses Close Combat

  • JEV 1.13 (no reasoning) uses Close Combat

What happened

  1. The opposing Cobalion used Close Combat!
  2. (Kommo-o lost 5% of its health!)
  3. The opposing Cobalion's Defense fell!
  4. The opposing Cobalion's Sp. Def fell!
  5. Kommo-o fainted!
  6. JEV 1.13 (no reasoning) won the battle!