JEV 1.13TypeSafeNonevsClef*CloudflareNone

JEV 1.13 (no reasoning) won in 21 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between JEV 1.13 (no reasoning) and Clef* (no reasoning)!
  2. Go! Crawdaunt!
  3. Clef* (no reasoning) sent out Latios!

Turn 1

  • JEV 1.13 (no reasoning) uses Knock Off

  • Clef* (no reasoning) terastallizes into Dragon, then uses Draco Meteor

What happened

  1. The opposing Latios has Terastallized into the Dragon-type!
  2. The opposing Latios used Draco Meteor!
  3. Crawdaunt avoided the attack!
  4. Crawdaunt used Knock Off!
  5. (The opposing Latios lost 98% of its health!)
  6. Crawdaunt knocked off the opposing Latios's Choice Specs!
  7. Crawdaunt lost some of its HP!

Turn 2

  • JEV 1.13 (no reasoning) uses Aqua Jet

  • Clef* (no reasoning) uses Flip Turn

  • Clef* (no reasoning) switches to Whimsicott

What happened

  1. Crawdaunt used Aqua Jet!
  2. It's not very effective...
  3. (The opposing Latios lost 2% of its health!)
  4. The opposing Latios fainted!
  5. Crawdaunt lost some of its HP!
  6. Clef* (no reasoning) sent out Whimsicott!

Turn 3

  • JEV 1.13 (no reasoning) uses Knock Off

  • Clef* (no reasoning) uses Moonblast

  • JEV 1.13 (no reasoning) switches to Dedenne

What happened

  1. The opposing Whimsicott used Moonblast!
  2. It's super effective!
  3. (Crawdaunt lost 81% of its health!)
  4. Crawdaunt fainted!
  5. Go! Dedenne!

Turn 4

  • JEV 1.13 (no reasoning) uses Dazzling Gleam

  • Clef* (no reasoning) uses Moonblast

What happened

  1. The opposing Whimsicott used Moonblast!
  2. (Dedenne lost 40% of its health!)
  3. Dedenne used Dazzling Gleam!
  4. (The opposing Whimsicott lost 35% of its health!)

Turn 5

  • JEV 1.13 (no reasoning) uses Dazzling Gleam

  • Clef* (no reasoning) uses Moonblast

What happened

  1. The opposing Whimsicott used Moonblast!
  2. (Dedenne lost 41% of its health!)
  3. (Dedenne ate its Sitrus Berry!)
  4. Dedenne restored HP using its Sitrus Berry!
  5. Dedenne's Cheek Pouch
  6. Dedenne had its HP restored.
  7. Dedenne used Dazzling Gleam!
  8. (The opposing Whimsicott lost 36% of its health!)

Turn 6

  • JEV 1.13 (no reasoning) uses Dazzling Gleam

  • Clef* (no reasoning) uses Moonblast

  • Clef* (no reasoning) switches to Wyrdeer

What happened

  1. The opposing Whimsicott used Moonblast!
  2. (Dedenne lost 41% of its health!)
  3. Dedenne used Dazzling Gleam!
  4. (The opposing Whimsicott lost 29% of its health!)
  5. The opposing Whimsicott fainted!
  6. Clef* (no reasoning) sent out Wyrdeer!
  7. The opposing Wyrdeer's Intimidate
  8. Dedenne's Attack fell!

Turn 7

  • JEV 1.13 (no reasoning) uses Super Fang

  • Clef* (no reasoning) uses Megahorn

What happened

  1. Dedenne used Super Fang!
  2. (The opposing Wyrdeer lost 49% of its health!)
  3. The opposing Wyrdeer used Megahorn!
  4. It's not very effective...
  5. (Dedenne lost 24% of its health!)
  6. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 8

  • JEV 1.13 (no reasoning) uses Super Fang

  • Clef* (no reasoning) uses Megahorn

What happened

  1. Dedenne used Super Fang!
  2. (The opposing Wyrdeer lost 28% of its health!)
  3. The opposing Wyrdeer used Megahorn!
  4. Dedenne avoided the attack!
  5. The opposing Wyrdeer restored a little HP using its Leftovers!

Turn 9

  • JEV 1.13 (no reasoning) uses Super Fang

  • Clef* (no reasoning) uses Megahorn

  • JEV 1.13 (no reasoning) switches to Iron Jugulis

What happened

  1. Dedenne used Super Fang!
  2. (The opposing Wyrdeer lost 17% of its health!)
  3. The opposing Wyrdeer used Megahorn!
  4. It's not very effective...
  5. (Dedenne lost 12% of its health!)
  6. Dedenne fainted!
  7. The opposing Wyrdeer restored a little HP using its Leftovers!
  8. Go! Iron Jugulis!

Turn 10

  • JEV 1.13 (no reasoning) uses Dark Pulse

  • Clef* (no reasoning) uses Earthquake

  • Clef* (no reasoning) switches to Cobalion

What happened

  1. Iron Jugulis used Dark Pulse!
  2. It's super effective!
  3. (The opposing Wyrdeer lost 24% of its health!)
  4. The opposing Wyrdeer fainted!
  5. Clef* (no reasoning) sent out Cobalion!

Turn 11

  • JEV 1.13 (no reasoning) uses Dark Pulse

  • Clef* (no reasoning) uses Close Combat

What happened

  1. The opposing Cobalion used Close Combat!
  2. (Iron Jugulis lost 41% of its health!)
  3. The opposing Cobalion's Defense fell!
  4. The opposing Cobalion's Sp. Def fell!
  5. Iron Jugulis used Dark Pulse!
  6. It's not very effective...
  7. (The opposing Cobalion lost 43% of its health!)
  8. The opposing Cobalion's Justified
  9. The opposing Cobalion's Attack rose!
  10. The opposing Cobalion restored a little HP using its Leftovers!

Turn 12

  • JEV 1.13 (no reasoning) uses Dark Pulse

  • Clef* (no reasoning) uses Close Combat

  • JEV 1.13 (no reasoning) switches to Copperajah

What happened

  1. The opposing Cobalion used Close Combat!
  2. (Iron Jugulis lost 59% of its health!)
  3. The opposing Cobalion's Defense fell!
  4. The opposing Cobalion's Sp. Def fell!
  5. Iron Jugulis fainted!
  6. The effects of Iron Jugulis's Quark Drive wore off!
  7. The opposing Cobalion restored a little HP using its Leftovers!
  8. Go! Copperajah!

Turn 13

  • JEV 1.13 (no reasoning) uses Play Rough

  • Clef* (no reasoning) uses Close Combat

  • JEV 1.13 (no reasoning) switches to Kommo-o

What happened

  1. The opposing Cobalion used Close Combat!
  2. It's super effective!
  3. (Copperajah lost 100% of its health!)
  4. The opposing Cobalion's Defense fell!
  5. The opposing Cobalion's Sp. Def fell!
  6. Copperajah fainted!
  7. The opposing Cobalion restored a little HP using its Leftovers!
  8. Go! Kommo-o!

Turn 14

  • JEV 1.13 (no reasoning) uses Close Combat

  • Clef* (no reasoning) uses Close Combat

  • Clef* (no reasoning) switches to Falinks

What happened

  1. The opposing Cobalion used Close Combat!
  2. (Kommo-o lost 57% of its health!)
  3. The opposing Cobalion's Defense fell!
  4. The opposing Cobalion's Sp. Def fell!
  5. Kommo-o used Close Combat!
  6. It's super effective!
  7. (The opposing Cobalion lost 75% of its health!)
  8. Kommo-o's Defense fell!
  9. Kommo-o's Sp. Def fell!
  10. The opposing Cobalion fainted!
  11. Clef* (no reasoning) sent out Falinks!

Turn 15

  • JEV 1.13 (no reasoning) uses Close Combat

  • Clef* (no reasoning) uses Close Combat

  • JEV 1.13 (no reasoning) switches to Magnezone

What happened

  1. Kommo-o used Close Combat!
  2. (The opposing Falinks lost 44% of its health!)
  3. Kommo-o's Defense fell!
  4. Kommo-o's Sp. Def fell!
  5. The opposing Falinks used Close Combat!
  6. (Kommo-o lost 43% of its health!)
  7. The opposing Falinks's Defense fell!
  8. The opposing Falinks's Sp. Def fell!
  9. Kommo-o fainted!
  10. The opposing Falinks lost some of its HP!
  11. Go! Magnezone!

Turn 16

  • JEV 1.13 (no reasoning) uses Body Press

  • Clef* (no reasoning) switches to Skuntank

What happened

  1. Clef* (no reasoning) withdrew Falinks!
  2. Clef* (no reasoning) sent out Skuntank!
  3. Magnezone used Body Press!
  4. (The opposing Skuntank lost 32% of its health!)

Turn 17

  • JEV 1.13 (no reasoning) uses Body Press

  • Clef* (no reasoning) switches to Falinks

What happened

  1. Clef* (no reasoning) withdrew Skuntank!
  2. Clef* (no reasoning) sent out Falinks!
  3. Magnezone used Body Press!
  4. (The opposing Falinks lost 32% of its health!)

Turn 18

  • JEV 1.13 (no reasoning) uses Body Press

  • Clef* (no reasoning) switches to Skuntank

What happened

  1. Clef* (no reasoning) withdrew Falinks!
  2. Clef* (no reasoning) sent out Skuntank!
  3. Magnezone used Body Press!
  4. (The opposing Skuntank lost 33% of its health!)

Turn 19

  • JEV 1.13 (no reasoning) uses Body Press

  • Clef* (no reasoning) switches to Falinks

  • Clef* (no reasoning) switches to Skuntank

What happened

  1. Clef* (no reasoning) withdrew Skuntank!
  2. Clef* (no reasoning) sent out Falinks!
  3. Magnezone used Body Press!
  4. (The opposing Falinks lost 14% of its health!)
  5. The opposing Falinks fainted!
  6. Clef* (no reasoning) sent out Skuntank!

Turn 20

  • JEV 1.13 (no reasoning) uses Body Press

  • Clef* (no reasoning) uses Gunk Shot

What happened

  1. The opposing Skuntank used Gunk Shot!
  2. It doesn't affect Magnezone...
  3. Magnezone used Body Press!
  4. (The opposing Skuntank lost 34% of its health!)

Turn 21

  • JEV 1.13 (no reasoning) uses Body Press

  • Clef* (no reasoning) uses Gunk Shot

What happened

  1. The opposing Skuntank used Gunk Shot!
  2. It doesn't affect Magnezone...
  3. Magnezone used Body Press!
  4. A critical hit!
  5. (The opposing Skuntank lost 1% of its health!)
  6. The opposing Skuntank's Aftermath
  7. Magnezone was hurt!
  8. The opposing Skuntank fainted!
  9. JEV 1.13 (no reasoning) won the battle!