JEV 1.13TypeSafeNonevsClef*CloudflareNone

JEV 1.13 (no reasoning) won in 35 turns. Gen 9 Random Battles.

* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.

Every turn as text

Start

What happened

  1. Battle started between JEV 1.13 (no reasoning) and Clef* (no reasoning)!
  2. Go! Lurantis!
  3. Clef* (no reasoning) sent out Great Tusk!

Turn 1

  • JEV 1.13 (no reasoning) uses Superpower

  • Clef* (no reasoning) uses Headlong Rush

What happened

  1. The opposing Great Tusk used Headlong Rush!
  2. It's not very effective...
  3. (Lurantis lost 22% of its health!)
  4. The opposing Great Tusk's Defense fell!
  5. The opposing Great Tusk's Sp. Def fell!
  6. Lurantis used Superpower!
  7. (The opposing Great Tusk lost 39% of its health!)
  8. Lurantis's Attack rose!
  9. Lurantis's Defense rose!
  10. Lurantis restored a little HP using its Leftovers!

Turn 2

  • JEV 1.13 (no reasoning) uses Superpower

  • Clef* (no reasoning) uses Headlong Rush

  • Clef* (no reasoning) switches to Iron Bundle

What happened

  1. The opposing Great Tusk used Headlong Rush!
  2. It's not very effective...
  3. (Lurantis lost 16% of its health!)
  4. The opposing Great Tusk's Defense fell!
  5. The opposing Great Tusk's Sp. Def fell!
  6. Lurantis used Superpower!
  7. (The opposing Great Tusk lost 61% of its health!)
  8. Lurantis's Attack rose!
  9. Lurantis's Defense rose!
  10. The opposing Great Tusk fainted!
  11. The effects of the opposing Great Tusk's Protosynthesis wore off!
  12. Lurantis restored a little HP using its Leftovers!
  13. Clef* (no reasoning) sent out Iron Bundle!

Turn 3

  • JEV 1.13 (no reasoning) switches to Azumarill

  • Clef* (no reasoning) terastallizes into Ice, then uses Ice Beam

What happened

  1. Lurantis, come back!
  2. Go! Azumarill!
  3. The opposing Iron Bundle has Terastallized into the Ice-type!
  4. The opposing Iron Bundle used Ice Beam!
  5. It's not very effective...
  6. (Azumarill lost 22% of its health!)
  7. Azumarill was frozen solid!

Turn 4

  • JEV 1.13 (no reasoning) uses Aqua Jet

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. Azumarill is frozen solid!
  2. The opposing Iron Bundle used Ice Beam!
  3. It's not very effective...
  4. (Azumarill lost 24% of its health!)

Turn 5

  • JEV 1.13 (no reasoning) switches to Lurantis

  • Clef* (no reasoning) uses Ice Beam

  • JEV 1.13 (no reasoning) switches to Delphox

What happened

  1. Azumarill, come back!
  2. Go! Lurantis!
  3. The opposing Iron Bundle used Ice Beam!
  4. It's super effective!
  5. (Lurantis lost 74% of its health!)
  6. Lurantis fainted!
  7. Go! Delphox!

Turn 6

  • JEV 1.13 (no reasoning) uses Psyshock

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. Delphox used Psyshock!
  2. (The opposing Iron Bundle lost 37% of its health!)
  3. The opposing Iron Bundle used Ice Beam!
  4. It's not very effective...
  5. (Delphox lost 24% of its health!)
  6. Delphox was frozen solid!

Turn 7

  • JEV 1.13 (no reasoning) uses Psyshock

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. Delphox is frozen solid!
  2. The opposing Iron Bundle used Ice Beam!
  3. It's not very effective...
  4. (Delphox lost 25% of its health!)

Turn 8

  • JEV 1.13 (no reasoning) uses Psyshock

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. Delphox is frozen solid!
  2. The opposing Iron Bundle used Ice Beam!
  3. It's not very effective...
  4. (Delphox lost 24% of its health!)

Turn 9

  • JEV 1.13 (no reasoning) uses Psyshock

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. Delphox is frozen solid!
  2. The opposing Iron Bundle used Ice Beam!
  3. It's not very effective...
  4. (Delphox lost 23% of its health!)

Turn 10

  • JEV 1.13 (no reasoning) uses Psyshock

  • Clef* (no reasoning) uses Ice Beam

  • JEV 1.13 (no reasoning) switches to Muk-Alola

What happened

  1. Delphox is frozen solid!
  2. The opposing Iron Bundle used Ice Beam!
  3. It's not very effective...
  4. (Delphox lost 4% of its health!)
  5. Delphox fainted!
  6. Go! Muk (Muk-Alola)!

Turn 11

  • JEV 1.13 (no reasoning) uses Shadow Sneak

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. Muk used Shadow Sneak!
  2. (The opposing Iron Bundle lost 12% of its health!)
  3. Muk's Poison Touch
  4. The opposing Iron Bundle was poisoned!
  5. The opposing Iron Bundle used Ice Beam!
  6. (Muk lost 28% of its health!)
  7. The opposing Iron Bundle was hurt by poison!

Turn 12

  • JEV 1.13 (no reasoning) uses Shadow Sneak

  • Clef* (no reasoning) switches to Vileplume

What happened

  1. The effects of the opposing Iron Bundle's Quark Drive wore off!
  2. Clef* (no reasoning) withdrew Iron Bundle!
  3. Clef* (no reasoning) sent out Vileplume!
  4. Muk used Shadow Sneak!
  5. (The opposing Vileplume lost 10% of its health!)
  6. The opposing Vileplume restored a little HP using its Leftovers!

Turn 13

  • JEV 1.13 (no reasoning) uses Poison Jab

  • Clef* (no reasoning) uses Sleep Powder

What happened

  1. The opposing Vileplume used Sleep Powder!
  2. Muk fell asleep!
  3. Muk is fast asleep.
  4. The opposing Vileplume restored a little HP using its Leftovers!

Turn 14

  • JEV 1.13 (no reasoning) switches to Noctowl

  • Clef* (no reasoning) uses Sleep Powder

What happened

  1. Muk, come back!
  2. Go! Noctowl!
  3. The opposing Vileplume used Sleep Powder!
  4. Sleep Clause Mod activated.
  5. (Sleep Clause Mod prevents players from putting more than one of their opponent's Pokémon to sleep at a time)

Turn 15

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Sleep Powder

What happened

  1. Noctowl used Hyper Voice!
  2. (The opposing Vileplume lost 44% of its health!)
  3. The opposing Vileplume used Sleep Powder!
  4. Noctowl avoided the attack!
  5. The opposing Vileplume restored a little HP using its Leftovers!

Turn 16

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Sleep Powder

What happened

  1. Noctowl used Hyper Voice!
  2. A critical hit!
  3. (The opposing Vileplume lost 56% of its health!)
  4. The opposing Vileplume used Sleep Powder!
  5. Sleep Clause Mod activated.
  6. (Sleep Clause Mod prevents players from putting more than one of their opponent's Pokémon to sleep at a time)
  7. The opposing Vileplume restored a little HP using its Leftovers!

Turn 17

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Sleep Powder

  • Clef* (no reasoning) switches to Hippowdon

What happened

  1. Noctowl used Hyper Voice!
  2. (The opposing Vileplume lost 12% of its health!)
  3. The opposing Vileplume fainted!
  4. Clef* (no reasoning) sent out Hippowdon!
  5. The opposing Hippowdon's Sand Stream
  6. A sandstorm kicked up!

Turn 18

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Whirlwind

What happened

  1. Noctowl used Hyper Voice!
  2. (The opposing Hippowdon lost 42% of its health!)
  3. The opposing Hippowdon used Whirlwind!
  4. Azumarill was dragged out!
  5. (The sandstorm is raging.)
  6. Azumarill is buffeted by the sandstorm!

Turn 19

  • JEV 1.13 (no reasoning) uses Ice Spinner

  • Clef* (no reasoning) uses Earthquake

What happened

  1. Azumarill is frozen solid!
  2. The opposing Hippowdon used Earthquake!
  3. (Azumarill lost 39% of its health!)
  4. (The sandstorm is raging.)
  5. Azumarill is buffeted by the sandstorm!

Turn 20

  • JEV 1.13 (no reasoning) switches to Noctowl

  • Clef* (no reasoning) uses Earthquake

What happened

  1. Azumarill, come back!
  2. Go! Noctowl!
  3. The opposing Hippowdon used Earthquake!
  4. It doesn't affect Noctowl...
  5. (The sandstorm is raging.)
  6. Noctowl is buffeted by the sandstorm!

Turn 21

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Whirlwind

What happened

  1. Noctowl used Hyper Voice!
  2. (The opposing Hippowdon lost 44% of its health!)
  3. The opposing Hippowdon used Whirlwind!
  4. Arboliva was dragged out!
  5. (The sandstorm is raging.)
  6. Arboliva is buffeted by the sandstorm!
  7. Arboliva restored a little HP using its Leftovers!

Turn 22

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Earthquake

  • Clef* (no reasoning) switches to Passimian

What happened

  1. The opposing Hippowdon used Earthquake!
  2. It's not very effective...
  3. (Arboliva lost 17% of its health!)
  4. Arboliva's Seed Sower
  5. Grass grew to cover the battlefield!
  6. Arboliva used Hyper Voice!
  7. (The opposing Hippowdon lost 14% of its health!)
  8. The opposing Hippowdon fainted!
  9. The sandstorm subsided.
  10. Arboliva's HP was restored.
  11. Arboliva restored a little HP using its Leftovers!
  12. Clef* (no reasoning) sent out Passimian!

Turn 23

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Close Combat

What happened

  1. The opposing Passimian used Close Combat!
  2. It's super effective!
  3. (Arboliva lost 85% of its health!)
  4. The opposing Passimian's Defense fell!
  5. The opposing Passimian's Sp. Def fell!
  6. Arboliva used Hyper Voice!
  7. (The opposing Passimian lost 92% of its health!)
  8. The opposing Passimian's HP was restored.
  9. Arboliva's HP was restored.
  10. Arboliva restored a little HP using its Leftovers!

Turn 24

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) switches to Dialga

What happened

  1. Clef* (no reasoning) withdrew Passimian!
  2. Clef* (no reasoning) sent out Dialga!
  3. The opposing Dialga's Pressure
  4. The opposing Dialga is exerting its pressure!
  5. Arboliva used Hyper Voice!
  6. It's not very effective...
  7. (The opposing Dialga lost 18% of its health!)
  8. The opposing Dialga's HP was restored.
  9. Arboliva's HP was restored.
  10. Arboliva restored a little HP using its Leftovers!

Turn 25

  • JEV 1.13 (no reasoning) uses Earth Power

  • Clef* (no reasoning) uses Draco Meteor

  • JEV 1.13 (no reasoning) switches to Noctowl

What happened

  1. The opposing Dialga used Draco Meteor!
  2. (Arboliva lost 35% of its health!)
  3. The opposing Dialga's Sp. Atk fell harshly!
  4. Arboliva fainted!
  5. The opposing Dialga's HP was restored.
  6. Go! Noctowl!

Turn 26

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Dragon Tail

What happened

  1. Noctowl used Hyper Voice!
  2. It's not very effective...
  3. (The opposing Dialga lost 30% of its health!)
  4. The opposing Dialga used Dragon Tail!
  5. Noctowl avoided the attack!
  6. The opposing Dialga's HP was restored.
  7. The grass disappeared from the battlefield.

Turn 27

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Dragon Tail

What happened

  1. Noctowl used Hyper Voice!
  2. It's not very effective...
  3. (The opposing Dialga lost 31% of its health!)
  4. The opposing Dialga used Dragon Tail!
  5. (Noctowl lost 21% of its health!)
  6. Muk (Muk-Alola) was dragged out!

Turn 28

  • JEV 1.13 (no reasoning) uses Shadow Sneak

  • Clef* (no reasoning) switches to Iron Bundle

What happened

  1. Clef* (no reasoning) withdrew Dialga!
  2. Clef* (no reasoning) sent out Iron Bundle!
  3. Muk is fast asleep.
  4. The opposing Iron Bundle was hurt by poison!

Turn 29

  • JEV 1.13 (no reasoning) switches to Noctowl

  • Clef* (no reasoning) switches to Dialga

What happened

  1. The effects of the opposing Iron Bundle's Quark Drive wore off!
  2. Clef* (no reasoning) withdrew Iron Bundle!
  3. Clef* (no reasoning) sent out Dialga!
  4. The opposing Dialga's Pressure
  5. The opposing Dialga is exerting its pressure!
  6. Muk, come back!
  7. Go! Noctowl!

Turn 30

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Draco Meteor

What happened

  1. Noctowl used Hyper Voice!
  2. It's not very effective...
  3. (The opposing Dialga lost 32% of its health!)
  4. The opposing Dialga used Draco Meteor!
  5. (Noctowl lost 38% of its health!)
  6. The opposing Dialga's Sp. Atk fell harshly!

Turn 31

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Dragon Tail

  • Clef* (no reasoning) switches to Passimian

What happened

  1. Noctowl used Hyper Voice!
  2. It's not very effective...
  3. (The opposing Dialga lost 7% of its health!)
  4. The opposing Dialga fainted!
  5. Clef* (no reasoning) sent out Passimian!

Turn 32

  • JEV 1.13 (no reasoning) uses Hyper Voice

  • Clef* (no reasoning) uses Close Combat

  • JEV 1.13 (no reasoning) switches to Muk-Alola

What happened

  1. The opposing Passimian used Close Combat!
  2. A critical hit!
  3. (Noctowl lost 35% of its health!)
  4. The opposing Passimian's Defense fell!
  5. The opposing Passimian's Sp. Def fell!
  6. Noctowl fainted!
  7. Go! Muk (Muk-Alola)!

Turn 33

  • JEV 1.13 (no reasoning) uses Shadow Sneak

  • Clef* (no reasoning) uses Close Combat

  • Clef* (no reasoning) switches to Iron Bundle

What happened

  1. Muk woke up!
  2. Muk used Shadow Sneak!
  3. (The opposing Passimian lost 14% of its health!)
  4. The opposing Passimian fainted!
  5. Clef* (no reasoning) sent out Iron Bundle!

Turn 34

  • JEV 1.13 (no reasoning) uses Shadow Sneak

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. Muk used Shadow Sneak!
  2. (The opposing Iron Bundle lost 13% of its health!)
  3. The opposing Iron Bundle used Ice Beam!
  4. (Muk lost 26% of its health!)
  5. The opposing Iron Bundle was hurt by poison!

Turn 35

  • JEV 1.13 (no reasoning) uses Shadow Sneak

  • Clef* (no reasoning) uses Ice Beam

What happened

  1. Muk used Shadow Sneak!
  2. (The opposing Iron Bundle lost 2% of its health!)
  3. The opposing Iron Bundle fainted!
  4. The effects of the opposing Iron Bundle's Quark Drive wore off!
  5. JEV 1.13 (no reasoning) won the battle!