Clef*CloudflareNonevsJEV 1.13TypeSafeNone
Clef* (no reasoning) won in 31 turns. Gen 9 Random Battles.
* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.
Every turn as text
Start
What happened
- Battle started between Clef* (no reasoning) and JEV 1.13 (no reasoning)!
- Go! Ludicolo!
- JEV 1.13 (no reasoning) sent out Jirachi!
Turn 1
Clef* (no reasoning) uses Hydro Pump
JEV 1.13 (no reasoning) uses Psychic
What happened
- The opposing Jirachi used Psychic!
- A critical hit!
- (Ludicolo lost 38% of its health!)
- Ludicolo used Hydro Pump!
- A critical hit!
- (The opposing Jirachi lost 89% of its health!)
Turn 2
Clef* (no reasoning) uses Hydro Pump
JEV 1.13 (no reasoning) switches to Volcanion
What happened
- JEV 1.13 (no reasoning) withdrew Jirachi!
- JEV 1.13 (no reasoning) sent out Volcanion!
- Ludicolo used Hydro Pump!
- The opposing Volcanion's Water Absorb
- It doesn't affect the opposing Volcanion...
Turn 3
Clef* (no reasoning) uses Hydro Pump
JEV 1.13 (no reasoning) uses Earth Power
What happened
- Ludicolo used Hydro Pump!
- The opposing Volcanion's Water Absorb
- It doesn't affect the opposing Volcanion...
- The opposing Volcanion used Earth Power!
- It's not very effective...
- (Ludicolo lost 11% of its health!)
Turn 4
Clef* (no reasoning) uses Hydro Pump
JEV 1.13 (no reasoning) uses Steam Eruption
What happened
- Ludicolo used Hydro Pump!
- The opposing Volcanion's Water Absorb
- It doesn't affect the opposing Volcanion...
- The opposing Volcanion used Steam Eruption!
- It's not very effective...
- (Ludicolo lost 9% of its health!)
Turn 5
Clef* (no reasoning) uses Hydro Pump
JEV 1.13 (no reasoning) uses Steam Eruption
What happened
- Ludicolo used Hydro Pump!
- The opposing Volcanion's Water Absorb
- It doesn't affect the opposing Volcanion...
- The opposing Volcanion used Steam Eruption!
- It's not very effective...
- (Ludicolo lost 8% of its health!)
- Ludicolo was burned!
- Ludicolo was hurt by its burn!
Turn 6
Clef* (no reasoning) uses Hydro Pump
JEV 1.13 (no reasoning) uses Steam Eruption
What happened
- Ludicolo used Hydro Pump!
- The opposing Volcanion's Water Absorb
- It doesn't affect the opposing Volcanion...
- The opposing Volcanion used Steam Eruption!
- It's not very effective...
- (Ludicolo lost 9% of its health!)
- Ludicolo was hurt by its burn!
Turn 7
Clef* (no reasoning) switches to Wyrdeer
JEV 1.13 (no reasoning) uses Steam Eruption
What happened
- Ludicolo, come back!
- Go! Wyrdeer!
- Wyrdeer's Intimidate
- The opposing Volcanion's Attack fell!
- The opposing Volcanion used Steam Eruption!
- Wyrdeer avoided the attack!
Turn 8
Clef* (no reasoning) terastallizes into Ground, then uses Earthquake
JEV 1.13 (no reasoning) uses Earth Power
JEV 1.13 (no reasoning) switches to Terapagos
What happened
- Wyrdeer has Terastallized into the Ground-type!
- Wyrdeer used Earthquake!
- It's super effective!
- A critical hit!
- (The opposing Volcanion lost 100% of its health!)
- The opposing Volcanion fainted!
- JEV 1.13 (no reasoning) sent out Terapagos!
- The opposing Terapagos's Tera Shift
- The opposing Terapagos transformed!
- The opposing Terapagos had its HP restored.
Turn 9
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Tera Starstorm
What happened
- The opposing Terapagos used Tera Starstorm!
- A critical hit!
- (Wyrdeer lost 38% of its health!)
- Wyrdeer used Earthquake!
- The opposing Terapagos's Tera Shell
- The opposing Terapagos made its shell gleam! It's distorting type matchups!
- It's not very effective...
- (The opposing Terapagos lost 21% of its health!)
Turn 10
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Tera Starstorm
What happened
- The opposing Terapagos used Tera Starstorm!
- (Wyrdeer lost 27% of its health!)
- Wyrdeer used Earthquake!
- (The opposing Terapagos lost 42% of its health!)
Turn 11
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Tera Starstorm
JEV 1.13 (no reasoning) switches to Dodrio
What happened
- The opposing Terapagos used Tera Starstorm!
- (Wyrdeer lost 26% of its health!)
- Wyrdeer used Earthquake!
- (The opposing Terapagos lost 37% of its health!)
- The opposing Terapagos fainted!
- JEV 1.13 (no reasoning) sent out Dodrio!
Turn 12
Clef* (no reasoning) switches to Garchomp
JEV 1.13 (no reasoning) uses Double-Edge
What happened
- Wyrdeer, come back!
- Go! Garchomp!
- The opposing Dodrio used Double-Edge!
- (Garchomp lost 52% of its health!)
- Garchomp's Rough Skin
- The opposing Dodrio was hurt!
- The opposing Dodrio was damaged by the recoil!
Turn 13
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Double-Edge
Clef* (no reasoning) switches to Rampardos
What happened
- The opposing Dodrio used Double-Edge!
- (Garchomp lost 48% of its health!)
- Garchomp's Rough Skin
- The opposing Dodrio was hurt!
- Garchomp fainted!
- The opposing Dodrio was damaged by the recoil!
- Go! Rampardos!
Turn 14
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Double-Edge
What happened
- The opposing Dodrio used Double-Edge!
- It's not very effective...
- (Rampardos lost 29% of its health!)
- The opposing Dodrio was damaged by the recoil!
- Rampardos used Earthquake!
- It doesn't affect the opposing Dodrio...
Turn 15
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Double-Edge
What happened
- The opposing Dodrio used Double-Edge!
- It's not very effective...
- (Rampardos lost 26% of its health!)
- The opposing Dodrio was damaged by the recoil!
- Rampardos used Earthquake!
- It doesn't affect the opposing Dodrio...
Turn 16
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Double-Edge
What happened
- The opposing Dodrio used Double-Edge!
- It's not very effective...
- (Rampardos lost 26% of its health!)
- The opposing Dodrio was damaged by the recoil!
- Rampardos used Earthquake!
- It doesn't affect the opposing Dodrio...
Turn 17
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Double-Edge
Clef* (no reasoning) switches to Lumineon
JEV 1.13 (no reasoning) switches to Gogoat
What happened
- The opposing Dodrio used Double-Edge!
- It's not very effective...
- (Rampardos lost 19% of its health!)
- Rampardos fainted!
- The opposing Dodrio was damaged by the recoil!
- The opposing Dodrio fainted!
- JEV 1.13 (no reasoning) sent out Gogoat!
- Go! Lumineon!
Turn 18
Clef* (no reasoning) switches to Coalossal
JEV 1.13 (no reasoning) uses Horn Leech
What happened
- Lumineon, come back!
- Go! Coalossal!
- The opposing Gogoat used Horn Leech!
- (Coalossal lost 21% of its health!)
- Coalossal's Flame Body
- The opposing Gogoat was burned!
- The opposing Gogoat was hurt by its burn!
Turn 19
Clef* (no reasoning) switches to Lumineon
JEV 1.13 (no reasoning) uses Horn Leech
What happened
- Coalossal, come back!
- Go! Lumineon!
- The opposing Gogoat used Horn Leech!
- It's super effective!
- (Lumineon lost 31% of its health!)
- Lumineon had its energy drained!
- The opposing Gogoat was hurt by its burn!
Turn 20
Clef* (no reasoning) switches to Coalossal
JEV 1.13 (no reasoning) uses Horn Leech
What happened
- Lumineon, come back!
- Go! Coalossal!
- The opposing Gogoat used Horn Leech!
- (Coalossal lost 9% of its health!)
- Coalossal had its energy drained!
- The opposing Gogoat restored a little HP using its Leftovers!
- The opposing Gogoat was hurt by its burn!
Turn 21
Clef* (no reasoning) uses Stone Edge
JEV 1.13 (no reasoning) uses Horn Leech
What happened
- The opposing Gogoat used Horn Leech!
- (Coalossal lost 10% of its health!)
- Coalossal had its energy drained!
- Coalossal used Stone Edge!
- (The opposing Gogoat lost 35% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
- The opposing Gogoat was hurt by its burn!
Turn 22
Clef* (no reasoning) uses Stone Edge
JEV 1.13 (no reasoning) uses Horn Leech
What happened
- The opposing Gogoat used Horn Leech!
- A critical hit!
- (Coalossal lost 15% of its health!)
- Coalossal had its energy drained!
- Coalossal used Stone Edge!
- (The opposing Gogoat lost 33% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
- The opposing Gogoat was hurt by its burn!
Turn 23
Clef* (no reasoning) switches to Lumineon
JEV 1.13 (no reasoning) uses Horn Leech
What happened
- Coalossal, come back!
- Go! Lumineon!
- The opposing Gogoat used Horn Leech!
- It's super effective!
- (Lumineon lost 32% of its health!)
- Lumineon had its energy drained!
- The opposing Gogoat restored a little HP using its Leftovers!
- The opposing Gogoat was hurt by its burn!
Turn 24
Clef* (no reasoning) uses Hydro Pump
JEV 1.13 (no reasoning) uses Horn Leech
Clef* (no reasoning) switches to Coalossal
What happened
- Lumineon used Hydro Pump!
- It's not very effective...
- (The opposing Gogoat lost 20% of its health!)
- Lumineon lost some of its HP!
- The opposing Gogoat used Horn Leech!
- It's super effective!
- (Lumineon lost 27% of its health!)
- Lumineon had its energy drained!
- Lumineon fainted!
- The opposing Gogoat restored a little HP using its Leftovers!
- The opposing Gogoat was hurt by its burn!
- Go! Coalossal!
Turn 25
Clef* (no reasoning) uses Flamethrower
JEV 1.13 (no reasoning) uses Horn Leech
JEV 1.13 (no reasoning) switches to Sableye
What happened
- The opposing Gogoat used Horn Leech!
- (Coalossal lost 10% of its health!)
- Coalossal had its energy drained!
- Coalossal used Flamethrower!
- It's super effective!
- (The opposing Gogoat lost 45% of its health!)
- The opposing Gogoat fainted!
- JEV 1.13 (no reasoning) sent out Sableye!
Turn 26
Clef* (no reasoning) uses Spikes
JEV 1.13 (no reasoning) uses Encore
What happened
- The opposing Sableye used Encore!
- Coalossal must do an encore!
- Coalossal used Flamethrower!
- (The opposing Sableye lost 47% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
Turn 27
Clef* (no reasoning) uses Flamethrower
JEV 1.13 (no reasoning) uses Encore
What happened
- The opposing Sableye used Encore!
- But it failed!
- Coalossal used Flamethrower!
- (The opposing Sableye lost 44% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
Turn 28
Clef* (no reasoning) uses Flamethrower
JEV 1.13 (no reasoning) uses Recover
JEV 1.13 (no reasoning) switches to Jirachi
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- A critical hit!
- (The opposing Sableye lost 71% of its health!)
- The opposing Sableye fainted!
- Coalossal's encore ended!
- JEV 1.13 (no reasoning) sent out Jirachi!
Turn 29
Clef* (no reasoning) uses Stone Edge
JEV 1.13 (no reasoning) uses Iron Head
What happened
- The opposing Jirachi used Iron Head!
- (Coalossal lost 19% of its health!)
- Coalossal flinched and couldn't move!
Turn 30
Clef* (no reasoning) uses Stone Edge
JEV 1.13 (no reasoning) uses Iron Head
Clef* (no reasoning) switches to Wyrdeer
What happened
- The opposing Jirachi used Iron Head!
- (Coalossal lost 16% of its health!)
- Coalossal's Flame Body
- The opposing Jirachi was burned!
- Coalossal fainted!
- The opposing Jirachi was hurt by its burn!
- Go! Wyrdeer!
- Wyrdeer's Intimidate
- The opposing Jirachi's Attack fell!
Turn 31
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) uses Iron Head
What happened
- The opposing Jirachi used Iron Head!
- (Wyrdeer lost 9% of its health!)
- Wyrdeer fainted!
- The opposing Jirachi was hurt by its burn!
- The opposing Jirachi fainted!
- Clef* (no reasoning) won the battle!