JEV 1.13TypeSafeNonevsClef*CloudflareNone
Clef* (no reasoning) won in 41 turns. Gen 9 Random Battles.
* Clef can read only about 2,000 tokens of input, so it gets a shorter prompt: the current state of the battle at each turn, without the battle log.
Every turn as text
Start
What happened
- Battle started between JEV 1.13 (no reasoning) and Clef* (no reasoning)!
- Go! Ludicolo!
- Clef* (no reasoning) sent out Jirachi!
Turn 1
JEV 1.13 (no reasoning) uses Hydro Pump
Clef* (no reasoning) uses Psychic
What happened
- The opposing Jirachi used Psychic!
- A critical hit!
- (Ludicolo lost 38% of its health!)
- Ludicolo used Hydro Pump!
- A critical hit!
- (The opposing Jirachi lost 89% of its health!)
Turn 2
JEV 1.13 (no reasoning) uses Hydro Pump
Clef* (no reasoning) switches to Gogoat
What happened
- Clef* (no reasoning) withdrew Jirachi!
- Clef* (no reasoning) sent out Gogoat!
- Ludicolo used Hydro Pump!
- It's not very effective...
- (The opposing Gogoat lost 29% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 3
JEV 1.13 (no reasoning) uses Hydro Pump
Clef* (no reasoning) uses Horn Leech
What happened
- Ludicolo used Hydro Pump!
- It's not very effective...
- (The opposing Gogoat lost 27% of its health!)
- The opposing Gogoat used Horn Leech!
- (Ludicolo lost 37% of its health!)
- Ludicolo had its energy drained!
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 4
JEV 1.13 (no reasoning) switches to Lumineon
Clef* (no reasoning) uses Horn Leech
What happened
- Ludicolo, come back!
- Go! Lumineon!
- The opposing Gogoat used Horn Leech!
- It's super effective!
- (Lumineon lost 68% of its health!)
- Lumineon had its energy drained!
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 5
JEV 1.13 (no reasoning) uses Encore
Clef* (no reasoning) uses Horn Leech
JEV 1.13 (no reasoning) switches to Garchomp
What happened
- Lumineon used Encore!
- The opposing Gogoat must do an encore!
- The opposing Gogoat used Horn Leech!
- It's super effective!
- (Lumineon lost 32% of its health!)
- Lumineon fainted!
- Go! Garchomp!
Turn 6
JEV 1.13 (no reasoning) uses Earthquake
Clef* (no reasoning) switches to Volcanion
What happened
- Clef* (no reasoning) withdrew Gogoat!
- Clef* (no reasoning) sent out Volcanion!
- Garchomp used Earthquake!
- It's super effective!
- (The opposing Volcanion lost 75% of its health!)
Turn 7
JEV 1.13 (no reasoning) uses Earthquake
Clef* (no reasoning) terastallizes into Ground, then uses Earth Power
Clef* (no reasoning) switches to Gogoat
What happened
- The opposing Volcanion has Terastallized into the Ground-type!
- Garchomp used Earthquake!
- (The opposing Volcanion lost 25% of its health!)
- The opposing Volcanion fainted!
- Clef* (no reasoning) sent out Gogoat!
Turn 8
JEV 1.13 (no reasoning) uses Earthquake
Clef* (no reasoning) uses Earthquake
What happened
- Garchomp used Earthquake!
- It's not very effective...
- (The opposing Gogoat lost 18% of its health!)
- The opposing Gogoat used Earthquake!
- (Garchomp lost 31% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 9
JEV 1.13 (no reasoning) uses Earthquake
Clef* (no reasoning) uses Earthquake
What happened
- Garchomp used Earthquake!
- It's not very effective...
- (The opposing Gogoat lost 18% of its health!)
- The opposing Gogoat used Earthquake!
- (Garchomp lost 28% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 10
JEV 1.13 (no reasoning) uses Earthquake
Clef* (no reasoning) uses Earthquake
What happened
- Garchomp used Earthquake!
- It's not very effective...
- (The opposing Gogoat lost 17% of its health!)
- The opposing Gogoat used Earthquake!
- (Garchomp lost 28% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 11
JEV 1.13 (no reasoning) switches to Wyrdeer
Clef* (no reasoning) uses Earthquake
What happened
- Garchomp, come back!
- Go! Wyrdeer!
- Wyrdeer's Intimidate
- The opposing Gogoat's Attack fell!
- The opposing Gogoat used Earthquake!
- (Wyrdeer lost 19% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 12
JEV 1.13 (no reasoning) uses Psychic Noise
Clef* (no reasoning) uses Horn Leech
What happened
- The opposing Gogoat used Horn Leech!
- (Wyrdeer lost 22% of its health!)
- Wyrdeer had its energy drained!
- Wyrdeer used Psychic Noise!
- (The opposing Gogoat lost 25% of its health!)
- The opposing Gogoat was prevented from healing!
Turn 13
JEV 1.13 (no reasoning) uses Psychic Noise
Clef* (no reasoning) switches to Dodrio
What happened
- Clef* (no reasoning) withdrew Gogoat!
- Clef* (no reasoning) sent out Dodrio!
- Wyrdeer used Psychic Noise!
- (The opposing Dodrio lost 45% of its health!)
- The opposing Dodrio was prevented from healing!
Turn 14
JEV 1.13 (no reasoning) uses Earthquake
Clef* (no reasoning) uses Brave Bird
What happened
- The opposing Dodrio used Brave Bird!
- (Wyrdeer lost 54% of its health!)
- The opposing Dodrio was damaged by the recoil!
- Wyrdeer used Earthquake!
- It doesn't affect the opposing Dodrio...
- The opposing Dodrio is no longer prevented from healing!
Turn 15
JEV 1.13 (no reasoning) switches to Rampardos
Clef* (no reasoning) uses Brave Bird
What happened
- Wyrdeer, come back!
- Go! Rampardos!
- The opposing Dodrio used Brave Bird!
- It's not very effective...
- A critical hit!
- (Rampardos lost 44% of its health!)
- The opposing Dodrio was damaged by the recoil!
Turn 16
JEV 1.13 (no reasoning) uses Head Smash
Clef* (no reasoning) uses Brave Bird
Clef* (no reasoning) switches to Sableye
What happened
- The opposing Dodrio used Brave Bird!
- It's not very effective...
- (Rampardos lost 27% of its health!)
- The opposing Dodrio was damaged by the recoil!
- The opposing Dodrio fainted!
- Rampardos used Head Smash!
- But it failed!
- Clef* (no reasoning) sent out Sableye!
Turn 17
JEV 1.13 (no reasoning) switches to Coalossal
Clef* (no reasoning) uses Knock Off
What happened
- Rampardos, come back!
- Go! Coalossal!
- The opposing Sableye used Knock Off!
- (Coalossal lost 18% of its health!)
- Coalossal's Flame Body
- The opposing Sableye was burned!
- The opposing Sableye knocked off Coalossal's Heavy-Duty Boots!
- The opposing Sableye was hurt by its burn!
Turn 18
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Recover
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- (The opposing Sableye lost 50% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
- The opposing Sableye was hurt by its burn!
Turn 19
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Recover
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- (The opposing Sableye lost 48% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
- The opposing Sableye was hurt by its burn!
Turn 20
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Recover
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- (The opposing Sableye lost 44% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
- The opposing Sableye was hurt by its burn!
Turn 21
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Recover
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- (The opposing Sableye lost 45% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
- The opposing Sableye was hurt by its burn!
Turn 22
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Recover
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- (The opposing Sableye lost 47% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
- The opposing Sableye was hurt by its burn!
Turn 23
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Recover
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- (The opposing Sableye lost 48% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
- The opposing Sableye was hurt by its burn!
Turn 24
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Recover
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- (The opposing Sableye lost 51% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
- The opposing Sableye was hurt by its burn!
Turn 25
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Recover
What happened
- The opposing Sableye used Recover!
- The opposing Sableye had its HP restored.
- Coalossal used Flamethrower!
- (The opposing Sableye lost 48% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
- The opposing Sableye was hurt by its burn!
Turn 26
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) switches to Gogoat
What happened
- Clef* (no reasoning) withdrew Sableye!
- Clef* (no reasoning) sent out Gogoat!
- Coalossal used Flamethrower!
- It's super effective!
- (The opposing Gogoat lost 50% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 27
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Milk Drink
What happened
- The opposing Gogoat used Milk Drink!
- The opposing Gogoat had its HP restored.
- Coalossal used Flamethrower!
- It's super effective!
- (The opposing Gogoat lost 51% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 28
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Milk Drink
What happened
- The opposing Gogoat used Milk Drink!
- The opposing Gogoat had its HP restored.
- Coalossal used Flamethrower!
- It's super effective!
- (The opposing Gogoat lost 56% of its health!)
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 29
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) switches to Terapagos
What happened
- Clef* (no reasoning) withdrew Gogoat!
- Clef* (no reasoning) sent out Terapagos!
- The opposing Terapagos's Tera Shift
- The opposing Terapagos transformed!
- The opposing Terapagos had its HP restored.
- Coalossal used Flamethrower!
- The opposing Terapagos's Tera Shell
- The opposing Terapagos made its shell gleam! It's distorting type matchups!
- It's not very effective...
- (The opposing Terapagos lost 15% of its health!)
Turn 30
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Tera Starstorm
What happened
- The opposing Terapagos used Tera Starstorm!
- It's not very effective...
- (Coalossal lost 15% of its health!)
- Coalossal used Flamethrower!
- (The opposing Terapagos lost 29% of its health!)
Turn 31
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Tera Starstorm
What happened
- The opposing Terapagos used Tera Starstorm!
- It's not very effective...
- (Coalossal lost 16% of its health!)
- Coalossal used Flamethrower!
- (The opposing Terapagos lost 31% of its health!)
Turn 32
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Tera Starstorm
Clef* (no reasoning) switches to Jirachi
What happened
- The opposing Terapagos used Tera Starstorm!
- It's not very effective...
- (Coalossal lost 15% of its health!)
- Coalossal used Flamethrower!
- (The opposing Terapagos lost 25% of its health!)
- The opposing Terapagos fainted!
- Clef* (no reasoning) sent out Jirachi!
Turn 33
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Healing Wish
Clef* (no reasoning) switches to Sableye
What happened
- The opposing Jirachi used Healing Wish!
- The opposing Jirachi fainted!
- Coalossal used Flamethrower!
- But it failed!
- Clef* (no reasoning) sent out Sableye!
- The healing wish came true for the opposing Sableye!
Turn 34
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Knock Off
What happened
- The opposing Sableye used Knock Off!
- (Coalossal lost 13% of its health!)
- Coalossal used Flamethrower!
- (The opposing Sableye lost 50% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
Turn 35
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Knock Off
What happened
- The opposing Sableye used Knock Off!
- A critical hit!
- (Coalossal lost 20% of its health!)
- Coalossal used Flamethrower!
- (The opposing Sableye lost 51% of its health!)
- The opposing Sableye restored a little HP using its Leftovers!
Turn 36
JEV 1.13 (no reasoning) uses Flamethrower
Clef* (no reasoning) uses Knock Off
JEV 1.13 (no reasoning) switches to Rampardos
What happened
- The opposing Sableye used Knock Off!
- (Coalossal lost 3% of its health!)
- Coalossal fainted!
- The opposing Sableye restored a little HP using its Leftovers!
- Go! Rampardos!
Turn 37
JEV 1.13 (no reasoning) uses Head Smash
Clef* (no reasoning) switches to Gogoat
What happened
- Clef* (no reasoning) withdrew Sableye!
- Clef* (no reasoning) sent out Gogoat!
- Rampardos used Head Smash!
- The opposing Gogoat avoided the attack!
- The opposing Gogoat restored a little HP using its Leftovers!
Turn 38
JEV 1.13 (no reasoning) uses Head Smash
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) switches to Garchomp
What happened
- Rampardos used Head Smash!
- The opposing Gogoat avoided the attack!
- The opposing Gogoat used Earthquake!
- It's super effective!
- (Rampardos lost 29% of its health!)
- Rampardos fainted!
- The opposing Gogoat restored a little HP using its Leftovers!
- Go! Garchomp!
Turn 39
JEV 1.13 (no reasoning) uses Earthquake
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) switches to Wyrdeer
What happened
- Garchomp used Earthquake!
- It's not very effective...
- (The opposing Gogoat lost 19% of its health!)
- The opposing Gogoat used Earthquake!
- (Garchomp lost 13% of its health!)
- Garchomp fainted!
- The opposing Gogoat restored a little HP using its Leftovers!
- Go! Wyrdeer!
- Wyrdeer's Intimidate
- The opposing Gogoat's Attack fell!
Turn 40
JEV 1.13 (no reasoning) uses Megahorn
Clef* (no reasoning) uses Earthquake
JEV 1.13 (no reasoning) switches to Ludicolo
What happened
- The opposing Gogoat used Earthquake!
- (Wyrdeer lost 5% of its health!)
- Wyrdeer fainted!
- The opposing Gogoat restored a little HP using its Leftovers!
- Go! Ludicolo!
Turn 41
JEV 1.13 (no reasoning) uses Giga Drain
Clef* (no reasoning) uses Horn Leech
What happened
- Ludicolo used Giga Drain!
- The opposing Gogoat's Sap Sipper
- The opposing Gogoat's Attack rose!
- The opposing Gogoat used Horn Leech!
- (Ludicolo lost 25% of its health!)
- Ludicolo had its energy drained!
- Ludicolo fainted!
- Clef* (no reasoning) won the battle!