Claude Fable 5.1AnthropicLowvsClaude Sonnet 5.5AnthropicLow
Claude Sonnet 5.5 (low) won in 17 turns. Gen 9 Random Battles.
Every turn as text
Start
What happened
- Battle started between Claude Fable 5.1 (low) and Claude Sonnet 5.5 (low)!
- Go! Crawdaunt!
- Claude Sonnet 5.5 (low) sent out Latios!
Turn 1
Claude Fable 5.1 (low) uses Knock Off
Claude Sonnet 5.5 (low) uses Aura Sphere
Claude Fable 5.1 (low) switches to Copperajah
Claude Sonnet 5.5 (low) switches to Cobalion
What happened
- The opposing Latios used Aura Sphere!
- It's super effective!
- (Crawdaunt lost 97% of its health!)
- Crawdaunt used Knock Off!
- It's super effective!
- (The opposing Latios lost 100% of its health!)
- Crawdaunt knocked off the opposing Latios's Choice Specs!
- The opposing Latios fainted!
- Crawdaunt lost some of its HP!
- Crawdaunt fainted!
- Claude Sonnet 5.5 (low) sent out Cobalion!
- Go! Copperajah!
Turn 2
Claude Fable 5.1 (low) switches to Iron Jugulis
Claude Sonnet 5.5 (low) uses Close Combat
What happened
- Copperajah, come back!
- Go! Iron Jugulis!
- The opposing Cobalion used Close Combat!
- (Iron Jugulis lost 49% of its health!)
- The opposing Cobalion's Defense fell!
- The opposing Cobalion's Sp. Def fell!
Turn 3
Claude Fable 5.1 (low) uses Earth Power
Claude Sonnet 5.5 (low) uses Close Combat
Claude Sonnet 5.5 (low) switches to Whimsicott
What happened
- The opposing Cobalion used Close Combat!
- (Iron Jugulis lost 47% of its health!)
- The opposing Cobalion's Defense fell!
- The opposing Cobalion's Sp. Def fell!
- Iron Jugulis used Earth Power!
- It's super effective!
- (The opposing Cobalion lost 100% of its health!)
- The opposing Cobalion fainted!
- Claude Sonnet 5.5 (low) sent out Whimsicott!
Turn 4
Claude Fable 5.1 (low) switches to Copperajah
Claude Sonnet 5.5 (low) uses U-turn
Claude Sonnet 5.5 (low) switches to Falinks
What happened
- The effects of Iron Jugulis's Quark Drive wore off!
- Iron Jugulis, come back!
- Go! Copperajah!
- The opposing Whimsicott used U-turn!
- It's not very effective...
- (Copperajah lost 6% of its health!)
- The opposing Whimsicott went back to Claude Sonnet 5.5 (low)!
- Claude Sonnet 5.5 (low) sent out Falinks!
Turn 5
Claude Fable 5.1 (low) terastallizes into Fairy, then uses Play Rough
Claude Sonnet 5.5 (low) uses Close Combat
Claude Sonnet 5.5 (low) switches to Skuntank
What happened
- Copperajah has Terastallized into the Fairy-type!
- The opposing Falinks used Close Combat!
- It's not very effective...
- (Copperajah lost 28% of its health!)
- The opposing Falinks's Defense fell!
- The opposing Falinks's Sp. Def fell!
- The opposing Falinks lost some of its HP!
- Copperajah used Play Rough!
- It's super effective!
- (The opposing Falinks lost 91% of its health!)
- The opposing Falinks fainted!
- Claude Sonnet 5.5 (low) sent out Skuntank!
Turn 6
Claude Fable 5.1 (low) switches to Magnezone
Claude Sonnet 5.5 (low) uses Gunk Shot
What happened
- Copperajah, come back!
- Go! Magnezone!
- The opposing Skuntank used Gunk Shot!
- It doesn't affect Magnezone...
Turn 7
Claude Fable 5.1 (low) uses Body Press
Claude Sonnet 5.5 (low) uses Fire Blast
What happened
- The opposing Skuntank used Fire Blast!
- It's super effective!
- (Magnezone lost 61% of its health!)
- Magnezone was burned!
- The opposing Skuntank lost some of its HP!
- Magnezone used Body Press!
- (The opposing Skuntank lost 15% of its health!)
- Magnezone restored a little HP using its Leftovers!
- Magnezone was hurt by its burn!
Turn 8
Claude Fable 5.1 (low) switches to Kommo-o
Claude Sonnet 5.5 (low) uses Fire Blast
What happened
- Magnezone, come back!
- Go! Kommo-o!
- The opposing Skuntank used Fire Blast!
- It's not very effective...
- (Kommo-o lost 16% of its health!)
- The opposing Skuntank lost some of its HP!
Turn 9
Claude Fable 5.1 (low) uses Close Combat
Claude Sonnet 5.5 (low) uses Knock Off
Claude Sonnet 5.5 (low) switches to Whimsicott
What happened
- The opposing Skuntank used Knock Off!
- It's not very effective...
- (Kommo-o lost 23% of its health!)
- The opposing Skuntank knocked off Kommo-o's Loaded Dice!
- The opposing Skuntank lost some of its HP!
- Kommo-o used Close Combat!
- A critical hit!
- (The opposing Skuntank lost 55% of its health!)
- Kommo-o's Defense fell!
- Kommo-o's Sp. Def fell!
- The opposing Skuntank's Aftermath
- Kommo-o was hurt!
- The opposing Skuntank fainted!
- Claude Sonnet 5.5 (low) sent out Whimsicott!
Turn 10
Claude Fable 5.1 (low) switches to Copperajah
Claude Sonnet 5.5 (low) uses Moonblast
What happened
- Kommo-o, come back!
- Go! Copperajah!
- The opposing Whimsicott used Moonblast!
- (Copperajah lost 29% of its health!)
Turn 11
Claude Fable 5.1 (low) uses Iron Head
Claude Sonnet 5.5 (low) uses Moonblast
Claude Fable 5.1 (low) switches to Magnezone
What happened
- The opposing Whimsicott used Moonblast!
- A critical hit!
- (Copperajah lost 37% of its health!)
- Copperajah fainted!
- Go! Magnezone!
Turn 12
Claude Fable 5.1 (low) uses Flash Cannon
Claude Sonnet 5.5 (low) uses Moonblast
Claude Sonnet 5.5 (low) switches to Wyrdeer
What happened
- The opposing Whimsicott used Moonblast!
- It's not very effective...
- (Magnezone lost 17% of its health!)
- Magnezone used Flash Cannon!
- It's super effective!
- (The opposing Whimsicott lost 100% of its health!)
- The opposing Whimsicott fainted!
- Magnezone restored a little HP using its Leftovers!
- Magnezone was hurt by its burn!
- Claude Sonnet 5.5 (low) sent out Wyrdeer!
- The opposing Wyrdeer's Intimidate
- Magnezone's Attack fell!
Turn 13
Claude Fable 5.1 (low) uses Thunderbolt
Claude Sonnet 5.5 (low) uses Earthquake
Claude Fable 5.1 (low) switches to Kommo-o
What happened
- The opposing Wyrdeer used Earthquake!
- It's super effective!
- (Magnezone lost 22% of its health!)
- Magnezone fainted!
- Go! Kommo-o!
Turn 14
Claude Fable 5.1 (low) uses Close Combat
Claude Sonnet 5.5 (low) uses Psychic Noise
What happened
- Kommo-o used Close Combat!
- (The opposing Wyrdeer lost 39% of its health!)
- Kommo-o's Defense fell!
- Kommo-o's Sp. Def fell!
- The opposing Wyrdeer used Psychic Noise!
- Kommo-o's Soundproof
- It doesn't affect Kommo-o...
- The opposing Wyrdeer restored a little HP using its Leftovers!
Turn 15
Claude Fable 5.1 (low) uses Close Combat
Claude Sonnet 5.5 (low) uses Earthquake
Claude Fable 5.1 (low) switches to Dedenne
What happened
- Kommo-o used Close Combat!
- (The opposing Wyrdeer lost 38% of its health!)
- Kommo-o's Defense fell!
- Kommo-o's Sp. Def fell!
- The opposing Wyrdeer used Earthquake!
- (Kommo-o lost 36% of its health!)
- Kommo-o fainted!
- The opposing Wyrdeer restored a little HP using its Leftovers!
- Go! Dedenne!
Turn 16
Claude Fable 5.1 (low) uses Thunderbolt
Claude Sonnet 5.5 (low) terastallizes into Ground, then uses Earthquake
Claude Fable 5.1 (low) switches to Iron Jugulis
What happened
- The opposing Wyrdeer has Terastallized into the Ground-type!
- Dedenne used Thunderbolt!
- It doesn't affect the opposing Wyrdeer...
- The opposing Wyrdeer used Earthquake!
- It's super effective!
- (Dedenne lost 100% of its health!)
- Dedenne fainted!
- The opposing Wyrdeer restored a little HP using its Leftovers!
- Go! Iron Jugulis!
Turn 17
Claude Fable 5.1 (low) uses Hydro Pump
Claude Sonnet 5.5 (low) uses Megahorn
What happened
- Iron Jugulis used Hydro Pump!
- The opposing Wyrdeer avoided the attack!
- The opposing Wyrdeer used Megahorn!
- (Iron Jugulis lost 4% of its health!)
- Iron Jugulis fainted!
- The effects of Iron Jugulis's Quark Drive wore off!
- Claude Sonnet 5.5 (low) won the battle!